Commit History

Autor SHA1 Mensaxe Data
  alexvins daf2c285e9 [refactor] reduce some code duplication, get rid of few magic nombers. %!s(int64=12) %!d(string=hai) anos
  alexvins 4bc2fd5519 [c::b] renamed map subfolder to workaround dependency tracking bug %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 04358ed0c6 multiple changes in config system, breaks existing mods. See upcoming post on forums. %!s(int64=13) %!d(string=hai) anos
  beegee1 53169abea7 - Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact) %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 8eba824ada - updated icons + psd file %!s(int64=13) %!d(string=hai) anos
  beegee1 a878f5f79a * Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk ecd8947d8e Crashes on starting next campaign mission should be fixed. %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 289b7b68d9 Mod Handler class. It is connected with engine, but doesn't do anything yet. %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko e67f8afdd9 - removed multiple unused files %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko b3c17d2788 large filesystem update. Filesysytem is now fully functional, everything should work. %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 49495c9caf - possibly fixed #966 and #958 %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk c698181c4c * simple mechanism for detecting desync after init %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk e4dc00abac * new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII) %!s(int64=13) %!d(string=hai) anos
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface %!s(int64=14) %!d(string=hai) anos
  Ivan Savenko 0f2e00c780 -(linux) Moved all (I hope) files created by VCMI to ~/.vcmi to prevents crash on launch from read-only directory %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 623325ca61 Ouch. Thing was for branch only. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk bdd66b6537 Zmiany do Programming challenge. %!s(int64=14) %!d(string=hai) anos
  Frank Zago 56bf3dc8ab Replaced io_service()) with get_io_service(). Fixes bug #780. %!s(int64=14) %!d(string=hai) anos
  Ivan Savenko e494171de3 - several changes to get reusable code %!s(int64=14) %!d(string=hai) anos
  mateuszb b3ed75ab03 * first part of ERM parser %!s(int64=14) %!d(string=hai) anos
  mateuszb 406b3e3f1c * unnecessary code removed %!s(int64=14) %!d(string=hai) anos
  mateuszb af2c4633ad * partially done duel mode %!s(int64=15) %!d(string=hai) anos
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done %!s(int64=15) %!d(string=hai) anos
  Frank Zago dbe38a7062 A few bug fixes and arious warning fixes: unused code/variables, out of order initializations, ... %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk daeb3af67a Early changes towards MP support. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 4aa60cd40e Minor changes. %!s(int64=15) %!d(string=hai) anos
  mateuszb a7d3c5fbca * minor cleanups %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk ec6342d9a7 Serializer will now smartly send over network CArtifact* and CHero*. Unified handling of items stored in vector. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 8bda10b695 * Freelancer's Guild support (both town structure and adventure map object) %!s(int64=15) %!d(string=hai) anos
  mateuszb adbc142ff0 * a bit of campaign support %!s(int64=15) %!d(string=hai) anos