Laserlicht
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0991f02282
Bonus: prism breath
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hai 1 ano |
Ivan Savenko
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c0f5c7c0ea
Replace pointer with reference in pack apply functions
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hai 1 ano |
Ivan Savenko
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19db016473
Merge pull request #4654 from dydzio0614/any-hex-shooting
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hai 1 ano |
Dydzio
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5dda4aa0f0
Remove overly strict condition
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hai 1 ano |
Dydzio
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bb69ab1a1a
Fix assert and condition for counting spell hexes
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hai 1 ano |
Dydzio
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bf9a9283a4
Make any hex shooting possibility configurable
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hai 1 ano |
Dydzio
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1a2d349267
Initial unconditionally working version
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hai 1 ano |
Laserlicht
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899d3a14a0
only blocking non positive spells; counterstrike
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hai 1 ano |
Laserlicht
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b36c05df1d
INVINCIBLE bonus
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hai 1 ano |
Ivan Savenko
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36c1ed670f
Support for configurable town fortifications
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hai 1 ano |
Ivan Savenko
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3d39963a1c
Merge branch 'master' into 'develop'
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hai 1 ano |
Andrii Danylchenko
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8cdfa26fb5
BattleAI: fix bait for archers when need to go long way
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hai 1 ano |
Ivan Savenko
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d09fb07362
Use throwing ::at to prevent undefined behavior
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hai 1 ano |
Ivan Savenko
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49c5f650f7
Merge pull request #4437 from IvanSavenko/battle_sides
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hai 1 ano |
Ivan Savenko
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cd6d55fe75
Do not try to shoot at 2nd hex of wide creatures
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hai 1 ano |
Ivan Savenko
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2a05fbdd50
Unified handling of battle sides ID's
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hai 1 ano |
Andrii Danylchenko
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8e79263b21
Merge pull request #4323 from vcmi/battle-ai-fixes
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hai 1 ano |
Ivan Savenko
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b7391f49f6
Merge branch 'vcmi/master' into 'vcmi/develop'
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hai 1 ano |
Andrii Danylchenko
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3d856bfa9d
Merge remote-tracking branch 'origin/develop' into battle-ai-fixes
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hai 1 ano |
Ivan Savenko
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434a2fb0fb
Explicitly specify to use ranged or melee attack for damage estimation
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hai 1 ano |
Andrii Danylchenko
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9edb0afff8
BattleAI: fix dragonbreath retaliation
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hai 1 ano |
Ivan Savenko
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6ac3752325
Merge pull request #4330 from Laserlicht/spellbook
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hai 1 ano |
Laserlicht
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e46f5f705b
better approach
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hai 1 ano |
Andrii Danylchenko
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33e0eeaa8a
BattleAI: fix dragon breath
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hai 1 ano |
Ivan Savenko
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5bd9a32d97
Implemented simple target selection logic for arrow towers
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hai 1 ano |
Ivan Savenko
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63bcf7d83c
Replaced most of usages of CRandomGenerator with vstd::RNG in library
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hai 1 ano |
Simeon Manolov
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941cd6768f
Fix battle turn order for current turn
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hai 1 ano |
Alexander Wilms
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02e429e973
Fix typos using https://github.com/crate-ci/typos
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hai 1 ano |
Ivan Savenko
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7f9df2ef6f
Tweaks to retaliation damage calculation:
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hai 1 ano |
Ivan Savenko
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ac4204f660
Fixed calculation of retaliation damage
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hai 1 ano |