Commit History

Autor SHA1 Mensaxe Data
  Laserlicht 0991f02282 Bonus: prism breath hai 1 ano
  Ivan Savenko c0f5c7c0ea Replace pointer with reference in pack apply functions hai 1 ano
  Ivan Savenko 19db016473 Merge pull request #4654 from dydzio0614/any-hex-shooting hai 1 ano
  Dydzio 5dda4aa0f0 Remove overly strict condition hai 1 ano
  Dydzio bb69ab1a1a Fix assert and condition for counting spell hexes hai 1 ano
  Dydzio bf9a9283a4 Make any hex shooting possibility configurable hai 1 ano
  Dydzio 1a2d349267 Initial unconditionally working version hai 1 ano
  Laserlicht 899d3a14a0 only blocking non positive spells; counterstrike hai 1 ano
  Laserlicht b36c05df1d INVINCIBLE bonus hai 1 ano
  Ivan Savenko 36c1ed670f Support for configurable town fortifications hai 1 ano
  Ivan Savenko 3d39963a1c Merge branch 'master' into 'develop' hai 1 ano
  Andrii Danylchenko 8cdfa26fb5 BattleAI: fix bait for archers when need to go long way hai 1 ano
  Ivan Savenko d09fb07362 Use throwing ::at to prevent undefined behavior hai 1 ano
  Ivan Savenko 49c5f650f7 Merge pull request #4437 from IvanSavenko/battle_sides hai 1 ano
  Ivan Savenko cd6d55fe75 Do not try to shoot at 2nd hex of wide creatures hai 1 ano
  Ivan Savenko 2a05fbdd50 Unified handling of battle sides ID's hai 1 ano
  Andrii Danylchenko 8e79263b21 Merge pull request #4323 from vcmi/battle-ai-fixes hai 1 ano
  Ivan Savenko b7391f49f6 Merge branch 'vcmi/master' into 'vcmi/develop' hai 1 ano
  Andrii Danylchenko 3d856bfa9d Merge remote-tracking branch 'origin/develop' into battle-ai-fixes hai 1 ano
  Ivan Savenko 434a2fb0fb Explicitly specify to use ranged or melee attack for damage estimation hai 1 ano
  Andrii Danylchenko 9edb0afff8 BattleAI: fix dragonbreath retaliation hai 1 ano
  Ivan Savenko 6ac3752325 Merge pull request #4330 from Laserlicht/spellbook hai 1 ano
  Laserlicht e46f5f705b better approach hai 1 ano
  Andrii Danylchenko 33e0eeaa8a BattleAI: fix dragon breath hai 1 ano
  Ivan Savenko 5bd9a32d97 Implemented simple target selection logic for arrow towers hai 1 ano
  Ivan Savenko 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library hai 1 ano
  Simeon Manolov 941cd6768f Fix battle turn order for current turn hai 1 ano
  Alexander Wilms 02e429e973 Fix typos using https://github.com/crate-ci/typos hai 1 ano
  Ivan Savenko 7f9df2ef6f Tweaks to retaliation damage calculation: hai 1 ano
  Ivan Savenko ac4204f660 Fixed calculation of retaliation damage hai 1 ano