Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 6297140bf5 Start of stabilization - battles now start correctly %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 1bf6bbd9b6 Significantly simplified threading model in battles %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 19ace6a849 Moved hero pool logic to the separate files %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 85262cf4f5 Moved CGameState files into a separate directory %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 6aedb99117 Cleaned up IShipyard interface %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d6a357fd17 Split some map object files into smaller files. Reduced includes usage. %!s(int64=2) %!d(string=hai) anos
  nordsoft 4b1b58b617 Change Callback to abstract %!s(int64=2) %!d(string=hai) anos
  Konstantin 7a5775a9f9 vcmi: use std::optional %!s(int64=2) %!d(string=hai) anos
  SoundSSGood ea7dd14d8b client is able to erase artifact %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 34772ef830 Fixed includes %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 108a42e4ba Reorganized includes for new layout. New class - IImageLoader %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 2855606a88 Enabled & fixed -Woverloaded-virtual warning from gcc/cland %!s(int64=2) %!d(string=hai) anos
  SoundSSGood 3142f32cbb Fix for callback return. More code optimization %!s(int64=3) %!d(string=hai) anos
  SoundSSGood 9647758812 Apply suggested changes next part %!s(int64=3) %!d(string=hai) anos
  SoundSSGood d0895e30ef callback functions and cleaning up unused code %!s(int64=3) %!d(string=hai) anos
  Andrii Danylchenko 288f36c0c3 Merge pull request #1052 from Nordsoft91/mp-disconnection %!s(int64=3) %!d(string=hai) anos
  Andrii Danylchenko 82a9f82e1c BattleAI: retreat %!s(int64=3) %!d(string=hai) anos
  nordsoft 895ec2d302 Make console available during other players' turn %!s(int64=3) %!d(string=hai) anos
  Andrey Filipenkov 7e6ed0583c disable all scripting code when configuring without scripting modules %!s(int64=3) %!d(string=hai) anos
  DjWarmonger 7ba271edf1 Rotation rebase2 (#912) %!s(int64=3) %!d(string=hai) anos
  Dmitry Orlov 8cae3398ba Feature: Army Management Shortcuts should work as in HD+ Mod %!s(int64=4) %!d(string=hai) anos
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features %!s(int64=7) %!d(string=hai) anos
  AlexVinS 4b5910c2f4 VCAI performance improvements %!s(int64=6) %!d(string=hai) anos
  Alexander Shishkin 75f8c8b29a Gui cleanup4 (#446) %!s(int64=7) %!d(string=hai) anos
  AlexVinS db60983b5a Fixed broken town`s marketplace %!s(int64=7) %!d(string=hai) anos
  Arseniy Shestakov 674242da54 CCallback: remove unregisterAllInterfaces %!s(int64=7) %!d(string=hai) anos
  Arseniy Shestakov ac66fc7f42 Full rework of pre-game interface and networking %!s(int64=7) %!d(string=hai) anos
  AlexVinS e666b2740c Do not use CCreature in CSimpleArmy %!s(int64=7) %!d(string=hai) anos
  AlexVinS 8cec07afbd Replaced CGHeroInstance and CGObjectInstance with ObjectInstanceID in NetPacks %!s(int64=7) %!d(string=hai) anos
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) %!s(int64=8) %!d(string=hai) anos