Commit History

Author SHA1 Message Date
  Arseniy Shestakov dbcd79c48a Code cleanup: remove double and unneded semicolons 8 years ago
  AlexVinS a31c28ec33 Unified war machine mechanics. 8 years ago
  AlexVinS c66c66c5ae Fixed https://bugs.vcmi.eu/view.php?id=2686 8 years ago
  AlexVinS fc55efb72d Fixed CID 1375681 8 years ago
  AlexVinS a85b4cf2a5 * WIP on event condition format 9 years ago
  AlexVinS 6dc47a2de0 Fixed use-after-free crash with quests registration in RMG. 9 years ago
  Arseniy Shestakov 10dbbead2d Fix indentation of logging code and around it 9 years ago
  AlexVinS 4a37ed99ea Fix duplicated block-visit regression 9 years ago
  AlexVinS dc5ad7d7b3 Make string instance names persistent 9 years ago
  AlexVinS 4ebafa17b4 Remove unused placeholdedHeroes field 9 years ago
  AlexVinS e0af4a665a Added hacks fot spell scroll support. 9 years ago
  Vadim Markovtsev 3926920103 Rename radious -> radius 9 years ago
  ArseniyShestakov 6bb205b15b CPathfinder: patrol support using getTilesInRange 10 years ago
  ArseniyShestakov d6a142ca3d CMapLoaderH3M: support for patrol initialPos in readHero 10 years ago
  ArseniyShestakov 7eebcb9d60 Artifacts: replace few more ints by ArtifactID 10 years ago
  DjWarmonger 9577ef4bda Minor tweak. 10 years ago
  AlexVinS 685deddac1 Start spell-relatet files reorganisation 10 years ago
  ArseniyShestakov 937ef0227b Use ArtifactID instead of int when possible 10 years ago
  Ivan Savenko d1dd7eef48 Proper fix for #1712 - Building requirement tests are now fixed 11 years ago
  Ivan Savenko 955552488e - H3M parser will create objects that don't have data in map file via 11 years ago
  Ivan Savenko ab475195ac Banks now use new scheme as well 11 years ago
  Ivan Savenko 652ceb2bde Finally shattered CObjectHandler.cpp into tiny bits 11 years ago
  Ivan Savenko 0afdfa529c Moved all object-related files to lib/mapObjects directory. 11 years ago
  Ivan Savenko 32b6568b65 Merged changes from upstream and fixed compilation caused by API changes 11 years ago
  DjWarmonger aee748d8d6 - Added monoliths between remote zones 11 years ago
  Ivan Savenko 7f276185bd Moving files: 11 years ago
  DjWarmonger eb337d7407 Fixed #1638 - spells banned in map settings appeared in town guild 11 years ago
  Ivan Savenko 43ba3d30ea Breaking things - first commit towards configurable object(s). 11 years ago
  DjWarmonger 30b79588db - Moved gameState::guardingCreaturePosition() to CMap so it doesn't need to be recalculated many times for every player. 11 years ago
  DjWarmonger 1d6e265e34 - Fixed special spells spawning in Pyramid 11 years ago