Frank Zago
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dbe38a7062
A few bug fixes and arious warning fixes: unused code/variables, out of order initializations, ...
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15 years ago |
Ivan Savenko
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4d171bd53c
-rewrote GarrisonInt with use of object capturing
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15 years ago |
mateuszb
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d1bfe4cbd6
* a bit better screen scrolling for small resolutions
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15 years ago |
mateuszb
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6b8718b046
* partially done support for resolutions smaller than 800x600 by screen scrolling
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15 years ago |
Michał W. Urbańczyk
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f76e28ee95
Creature animations in 16 bpp.
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15 years ago |
mateuszb
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6928f850b9
* fixed 494
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15 years ago |
Ivan Savenko
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215dc95acb
- implemented Hill Fort (minor issue - you can do ANY upgrades, including archers to sharpshooters without Gelu and so on)
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15 years ago |
Michał W. Urbańczyk
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931949e349
A bunch of spellbook-related fixes: #91, #454, #462, #526, #527, #536
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15 years ago |
Michał W. Urbańczyk
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d0ff61807d
Obtaining town instance pointer via cb. Plz, don't access gamestate directly from player interface! Everything has to go via callback.
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15 years ago |
Michał W. Urbańczyk
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21a05d73cb
Black Market and Artifact Merchant (only buying artifacts) support.
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15 years ago |
Michał W. Urbańczyk
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921bddc35e
Some changes to the market window, sending resources to other players.
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15 years ago |
Michał W. Urbańczyk
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80f49badc9
Implemented Scuttle Boat and Dimension Door spells.
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15 years ago |
Michał W. Urbańczyk
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4035155969
Mostly finished pregame part of hot-seat mode.
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15 years ago |
Frank Zago
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a6aa36c5a9
Compile and warning fixes.
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15 years ago |
Michał W. Urbańczyk
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da87d25d21
Started making hot-seat GUI. Accompanying changes to rest of GUI.
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15 years ago |
mateuszb
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69bed4a8d6
* small changes
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15 years ago |
Michał W. Urbańczyk
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01831e912a
Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW.
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16 years ago |
Michał W. Urbańczyk
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85f336cbaa
Fixed #158, #236, #243, #248.
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16 years ago |
OnionKnight
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e3eeed0b70
gcc compilation fixes.
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16 years ago |
Michał W. Urbańczyk
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307c20e7dc
* fixed crash on clicking on the map frame
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16 years ago |
Michał W. Urbańczyk
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bff3abe122
Fixed positioning of battle effects / animations in non 800x600 resolutions.
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16 years ago |
Michał W. Urbańczyk
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ee3c318ed9
Version for development release 0.73c
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16 years ago |
Michał W. Urbańczyk
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956a87f264
* redone stack queue algorithm
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16 years ago |
Michał W. Urbańczyk
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6bdfddd0c4
Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game.
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16 years ago |
Michał W. Urbańczyk
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1f79af440f
* @previous revision: not an AI bug, it was a vector traversing bug. Fixed :-)
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16 years ago |
Michał W. Urbańczyk
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66dd31fd8a
* attacking and capturing towns
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16 years ago |
Michał W. Urbańczyk
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3915b71869
Various fixes. Subtitles for choosen hero/town/bonus in pregame. Fixed arrows behavior. Really fixed shortcuts. Fixed map scrolling. Fixed disappearing battle interface.
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16 years ago |
Frank Zago
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c7a307dfed
Compile fix.
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16 years ago |
Michał W. Urbańczyk
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b4070c6b3e
Third part of GUI reorganization:
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16 years ago |
Michał W. Urbańczyk
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1d765e8f29
Second part of GUI reorganization. Some things may not work properly.
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16 years ago |