|  AlexVinS | dd1aabbe23
							
							Use JsonSerializeFormat for map objects | 9 年 前 | 
				
					
						|  AlexVinS | 800f32c4cb
							
							Fix few cases of tempOwner initialization. | 9 年 前 | 
				
					
						|  AlexVinS | a59f0c23ce
							
							Dedug tweaks | 9 年 前 | 
				
					
						|  AlexVinS | fb17914ae5
							
							Debug tweaks | 9 年 前 | 
				
					
						|  AlexVinS | 53dc49e92a
							
							CGShipyard, CGShrine serialization | 9 年 前 | 
				
					
						|  AlexVinS | 6e205a58b4
							
							Merge remote-tracking branch 'remotes/origin/develop' into feature/VCMIMapFormat1 | 9 年 前 | 
				
					
						|  Vadim Markovtsev | 3926920103
							
							Rename radious -> radius | 9 年 前 | 
				
					
						|  AlexVinS | 89d986fc6a
							
							Merge remote-tracking branch 'remotes/origin/develop' into feature/VCMIMapFormat1 | 9 年 前 | 
				
					
						|  AlexVinS | f9d0b20234
							
							CGMine, CGArtifact, CGGarrison serialization | 9 年 前 | 
				
					
						|  AlexVinS | b0c4ea5947
							
							Fix. | 9 年 前 | 
				
					
						|  Vadim Markovtsev | 92e011429f
							
							Fix crash on unknown map objects | 9 年 前 | 
				
					
						|  AlexVinS | a638d0cd51
							
							Creature set serialization | 9 年 前 | 
				
					
						|  AlexVinS | 37d0dad70a
							
							Merge branch 'develop' into feature/VCMIMapFormat1 | 9 年 前 | 
				
					
						|  ArseniyShestakov | 07807fb044
							
							Client: slience visibility error on shipyard in non-coastal town | 10 年 前 | 
				
					
						|  AlexVinS | 3f79d001c1
							
							Fix subObject identification | 10 年 前 | 
				
					
						|  AlexVinS | 6977fc3a14
							
							Move test filesystem creation to global fixture | 10 年 前 | 
				
					
						|  AlexVinS | e7359c9a36
							
							Serialize tempOwner | 10 年 前 | 
				
					
						|  AlexVinS | 8a979d016f
							
							ObjectTemplate serialization | 10 年 前 | 
				
					
						|  AlexVinS | 2d777ea676
							
							Small (temp) fix. Prevent nulls from serialization. | 10 年 前 | 
				
					
						|  AlexVinS | 2d5a366e6c
							
							Implemented (basic) object construction and placement | 10 年 前 | 
				
					
						|  AlexVinS | 9cc3dae5fe
							
							Started working on objects serialization | 10 年 前 | 
				
					
						|  Ivan Savenko | c3ce4b25df
							
							Removed all #include's of CMap.h from headers. | 10 年 前 | 
				
					
						|  AlexVinS | 54453aee73
							
							get rid of boost::assign | 11 年 前 | 
				
					
						|  Ivan Savenko | c0e4591bc7
							
							Added workaround for random objects on water, fixes 1828 | 11 年 前 | 
				
					
						|  DjWarmonger | 22d26db694
							
							Correct placement of non-overlapping objects. | 11 年 前 | 
				
					
						|  DjWarmonger | bda71bed83
							
							Uploading misc tweaks. | 11 年 前 | 
				
					
						|  DjWarmonger | a556ef64e9
							
							Merge branch 'develop' of https://github.com/vcmi/vcmi into RMG | 11 年 前 | 
				
					
						|  Ivan Savenko | a1fff864e6
							
							Fixed missing names for dwellings and creature banks | 11 年 前 | 
				
					
						|  DjWarmonger | 920f56969b
							
							Create random obstacles that match terrain. | 11 年 前 | 
				
					
						|  DjWarmonger | 57fa905a2b
							
							Something that compiles. | 11 年 前 |