Commit History

Author SHA1 Message Date
  Michał W. Urbańczyk e8354908c3 Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing. 12 years ago
  beegee1 c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets 12 years ago
  beegee1 ee51c5beb5 - Renamed /lib subfolders to lowercase 12 years ago
  Ivan Savenko c4c592b773 - bugfixing: #1243, #1227, #1241, #1236, #1233 12 years ago
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring 12 years ago
  Michał W. Urbańczyk d45a554fec Significant changes to saving system. Now both client and server store their lib part. 12 years ago
  mateuszb 560315bc48 * SlotID refactoring 12 years ago
  Michał W. Urbańczyk 12e627ec49 Fixed #1206. 12 years ago
  mateuszb 9e00090c42 * refactoring, a few intriguing problems remain 12 years ago
  mateuszb bda766b697 * refactoring 12 years ago
  Ivan Savenko 5a8787b74d - fixed some compiler warnings, gcc\clang work fine 12 years ago
  mateuszb 8a8eecd063 * refactoring 12 years ago
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs 12 years ago
  Michał W. Urbańczyk 13b3d23b26 Finally working hero crossover in campaigns. 12 years ago
  mateuszb f1c78e3260 * creature ID refactoring 13 years ago
  mateuszb af5287c193 * fixed opening custom campaign selection window 13 years ago
  mateuszb 25663ce7af * fixed vector<bool> serialization 13 years ago
  alexvins 4bc2fd5519 [c::b] renamed map subfolder to workaround dependency tracking bug 13 years ago
  beegee1 c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names 13 years ago
  beegee1 a878f5f79a * Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream 13 years ago
  Ivan Savenko 15a7f43e11 - fixed #1075, #1080, #1081 13 years ago
  mateuszb f3f4a7633d * fixed 1085 13 years ago
  mateuszb 18bd898cb1 * fixed bug when starting certain maps in campaigns 13 years ago
  mateuszb 6a81c8b1af * campaign against magic numbers 13 years ago
  mateuszb 8e3de98059 * restoring campaign features 13 years ago
  alexvins 369f0ae9c6 [PLATFORM] MinGW support added 13 years ago
  Michał W. Urbańczyk 3e346e737a Fixed type enum mismatch between Component and CComponent causing a crash when displaying w window with player flag. 13 years ago
  Michał W. Urbańczyk 6530e7a1e1 * servers will not allow using out-of-range slots ( #1061 ) 13 years ago
  Michał W. Urbańczyk a14f381d48 Fixed #1055 - hang when creature performed automatic (not controleld by player) action. 13 years ago
  Michał W. Urbańczyk edccbd4809 Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier. 13 years ago