История коммитов

Автор SHA1 Сообщение Дата
  Mircea TheHonestCTO ed966ff612 fix const TerrainTile& CMap::getTile(const int3&) const: Assertion `isInTheMap(tile)' failed. for IBoatGenerator::bestLocation() and not only 4 месяцев назад
  Mircea TheHonestCTO 2e49d6aca9 fix: skip pass and priority pass if hero is not valid anymore to as extra checks for lost heroes 4 месяцев назад
  Mircea TheHonestCTO 6c5df87e9b fix CGameInfoCallback.cpp log to done print many empty lines 4 месяцев назад
  Mircea TheHonestCTO 39bd4a2d20 refactoring with guardingCreaturePosition 5 месяцев назад
  Mircea TheHonestCTO 957c3d9eed move trace log behind #if 5 месяцев назад
  Mircea TheHonestCTO 77a8b0f8e6 fix: monthly monsters aren't linked with other map objects at creation, leaving Nullkiller unable to see the next danger after killing a monthly monster; 5 месяцев назад
  Ivan Savenko 241da5937d First semi-working version of antilag for hero movement 6 месяцев назад
  Ivan Savenko e12765dca0 Fix sonar warnings, convert spaces -> tabs 6 месяцев назад
  Michał Zaremba b2e51a5fb1 Add MapInfoCallback and EditorCallback 7 месяцев назад
  Ivan Savenko e0de65d56c Reworked & fixed DARKNESS bonuses and lookout tower / skyship logic 7 месяцев назад
  Ivan Savenko 24def2ed16 Icons for heroes on minimap 7 месяцев назад
  Ivan Savenko af20b39fe6 Reduce non-const access to gamestate on server 7 месяцев назад
  Ivan Savenko 54a46b77a9 Extract library entity randomization logic to separate class 8 месяцев назад
  Ivan Savenko c0850f41b3 Pathfinder now uses IGameInfoCallback instead of CGameState 8 месяцев назад
  Ivan Savenko e79c8b9fe1 Remove unnecessary access to gamestate 8 месяцев назад
  Ivan Savenko a13806a0df Fix build 8 месяцев назад
  Ivan Savenko 4d4da0454f map objects hierarchy now uses IGameInfoCallback 8 месяцев назад
  Ivan Savenko 6f20235d07 Merge CPrivilegedInfoCallback into CGameInfoCallback 8 месяцев назад
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 8 месяцев назад