Commit History

Autor SHA1 Mensaxe Data
  Andrej Dudenhefner 3cbef2c77c fix shootable hexes not highlighted as attackable hai 3 semanas
  Andrej Dudenhefner e72dcce8ba refactor logic to CBattleInfoCallback and leave UI in BattleFieldController, BattleActionsController hai 1 mes
  Andrej Dudenhefner 31c093baae Remove condition that a unit can always attack itself hai 1 mes
  Mircea TheHonestCTO 58e537a8c5 Sonar: merge ifs hai 4 meses
  Mircea TheHonestCTO e2b688fe3e fix: placing a single hex unit during tactics into a hex which is blocked on all sides excepting the enemy side. Reusing ->battleCanAttack as it was before does the trick, as it contains a ton of smaller checks inside. hai 4 meses
  Ivan Savenko 55bd4bc8bf Support for custom cursors for adventure map spells hai 5 meses
  Ivan Savenko 1daf9d3a44 Fix possible crash on hovering over inaccessible hexes on other side of hai 5 meses
  Ivan Savenko bc4a1b06fc Fix crash on moving double-wide units in some obstacle configurations hai 5 meses
  Ivan Savenko 298ec472bf Split BattleInterfaceClasses into smaller files hai 6 meses
  Ivan Savenko 42317e7128 Block attempts to attack unit behind obstacle in UI hai 7 meses
  Ivan Savenko 797f8f06a6 Allow moving double-wide unit 1 tile backwards hai 7 meses
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis hai 7 meses
  Ivan Savenko 156de5b17e Added GameInstance class hai 10 meses
  Ivan Savenko ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable hai 10 meses
  Ivan Savenko f657e85305 Integrated CClientState into GameEngine class hai 10 meses
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine hai 10 meses
  Ivan Savenko 2362c6da21 Fixes for multiple new issues from Sonar hai 10 meses
  Ivan Savenko d586d4ea89 Do not highlight unavailable columns of hexes on battlefield hai 10 meses
  Ivan Savenko 5ff9baf565 Additional checks for potentially invalid hexes hai 10 meses
  Ivan Savenko f858a6e04b Merge pull request #5266 from MichalZr6/battlefield hai 11 meses
  Ivan Savenko 668bf63fc0 Remove access to internal surface of Canvas hai 11 meses
  MichalZr6 ecdd394bb1 Use BattleHex as const ref wherever possible hai 11 meses
  MichalZr6 dbe82b94f6 Changes following review: hai 11 meses
  MichalZr6 dad6437661 Refactor BattleHex, remake the use of precomputed neighbouring tiles containers. hai 11 meses
  MichalZr6 ac8104d56d SonarCloud recomendations. hai 11 meses
  MichalZr6 7a8edff419 minor fixes hai 1 ano
  MichalZr6 8c3a417527 Cleanup hai 1 ano
  MichalZr6 a99274d72e BattleHexArray - new container for BattleHexes hai 1 ano
  Ivan Savenko 251155d913 More robust management of body/shadow/overlay split hai 1 ano
  Dydzio dc56047661 Add hex highlight for SPELL_LIKE_ATTACK in casting mode & minor cleanup hai 1 ano