コミット履歴

作者 SHA1 メッセージ 日付
  Andrej Dudenhefner 3cbef2c77c fix shootable hexes not highlighted as attackable 3 週間 前
  Andrej Dudenhefner e72dcce8ba refactor logic to CBattleInfoCallback and leave UI in BattleFieldController, BattleActionsController 1 ヶ月 前
  Andrej Dudenhefner 31c093baae Remove condition that a unit can always attack itself 1 ヶ月 前
  Mircea TheHonestCTO 58e537a8c5 Sonar: merge ifs 4 ヶ月 前
  Mircea TheHonestCTO e2b688fe3e fix: placing a single hex unit during tactics into a hex which is blocked on all sides excepting the enemy side. Reusing ->battleCanAttack as it was before does the trick, as it contains a ton of smaller checks inside. 4 ヶ月 前
  Ivan Savenko 55bd4bc8bf Support for custom cursors for adventure map spells 5 ヶ月 前
  Ivan Savenko 1daf9d3a44 Fix possible crash on hovering over inaccessible hexes on other side of 5 ヶ月 前
  Ivan Savenko bc4a1b06fc Fix crash on moving double-wide units in some obstacle configurations 5 ヶ月 前
  Ivan Savenko 298ec472bf Split BattleInterfaceClasses into smaller files 6 ヶ月 前
  Ivan Savenko 42317e7128 Block attempts to attack unit behind obstacle in UI 7 ヶ月 前
  Ivan Savenko 797f8f06a6 Allow moving double-wide unit 1 tile backwards 7 ヶ月 前
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 7 ヶ月 前
  Ivan Savenko 156de5b17e Added GameInstance class 10 ヶ月 前
  Ivan Savenko ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable 10 ヶ月 前
  Ivan Savenko f657e85305 Integrated CClientState into GameEngine class 10 ヶ月 前
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine 10 ヶ月 前
  Ivan Savenko 2362c6da21 Fixes for multiple new issues from Sonar 10 ヶ月 前
  Ivan Savenko d586d4ea89 Do not highlight unavailable columns of hexes on battlefield 10 ヶ月 前
  Ivan Savenko 5ff9baf565 Additional checks for potentially invalid hexes 10 ヶ月 前
  Ivan Savenko f858a6e04b Merge pull request #5266 from MichalZr6/battlefield 11 ヶ月 前
  Ivan Savenko 668bf63fc0 Remove access to internal surface of Canvas 11 ヶ月 前
  MichalZr6 ecdd394bb1 Use BattleHex as const ref wherever possible 11 ヶ月 前
  MichalZr6 dbe82b94f6 Changes following review: 11 ヶ月 前
  MichalZr6 dad6437661 Refactor BattleHex, remake the use of precomputed neighbouring tiles containers. 11 ヶ月 前
  MichalZr6 ac8104d56d SonarCloud recomendations. 11 ヶ月 前
  MichalZr6 7a8edff419 minor fixes 1 年間 前
  MichalZr6 8c3a417527 Cleanup 1 年間 前
  MichalZr6 a99274d72e BattleHexArray - new container for BattleHexes 1 年間 前
  Ivan Savenko 251155d913 More robust management of body/shadow/overlay split 1 年間 前
  Dydzio dc56047661 Add hex highlight for SPELL_LIKE_ATTACK in casting mode & minor cleanup 1 年間 前