История коммитов

Автор SHA1 Сообщение Дата
  Ivan Savenko 298ec472bf Split BattleInterfaceClasses into smaller files 6 месяцев назад
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 7 месяцев назад
  Ivan Savenko ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable 10 месяцев назад
  Ivan Savenko f657e85305 Integrated CClientState into GameEngine class 10 месяцев назад
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine 10 месяцев назад
  MichalZr6 ecdd394bb1 Use BattleHex as const ref wherever possible 11 месяцев назад
  MichalZr6 dbe82b94f6 Changes following review: 11 месяцев назад
  MichalZr6 dad6437661 Refactor BattleHex, remake the use of precomputed neighbouring tiles containers. 11 месяцев назад
  Ivan Savenko 3dd4fa2528 Reduce usage of pointers to VLC entities 1 год назад
  Ivan Savenko 36c1ed670f Support for configurable town fortifications 1 год назад
  Ivan Savenko 0d6ec0d224 Reviewed usage of EBlitMode, now specified clearly in all cases 1 год назад
  Alexander Wilms 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 год назад
  Ivan Savenko adc3441bda Merge pull request #3998 from IvanSavenko/refactor_sdl_media 1 год назад
  Ivan Savenko 7461df161c lib now uses shared_ptr for entities. Removed manual memory management. 1 год назад
  Ivan Savenko d27b854cb1 Reorganized music, video and sound players: 1 год назад
  Ivan Savenko b88a8da4e8 Split off some netpack structures into separate files 2 лет назад
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 лет назад
  Ivan Savenko f39fbe5151 Merge pull request #2757 from IvanSavenko/filesystem_refactor 2 лет назад
  Ivan Savenko 41210c1dbf Client-side support for multiple battles 2 лет назад
  Ivan Savenko 1d0e696db6 Added RenderHandler that acts as factory for images and animations 2 лет назад
  Ivan Savenko 8dfdfffd87 Use ResourcePath for audio files 2 лет назад
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations 2 лет назад
  Ivan Savenko e2718db791 Converted several enumerations into constants 2 лет назад
  Ivan Savenko 62a5eeebbc Fixed rendering priority of battlefield background obstacles 2 лет назад
  Ivan Savenko e6d8b65e2c Fix toggling of auto combat 2 лет назад
  Ivan Savenko 428fb832c6 Implemented foreground/background obstacles: 2 лет назад
  Konstantin c4d5a7a2d6 vcmi:towns now can choose if moat render is needed 2 лет назад
  Ivan Savenko 688b8db3eb Removed delays due to thread waits from battle animations 2 лет назад
  Konstantin 9205ef2c91 vcmi: skill-agnostic ballistics 2 лет назад
  Konstantin 5366f9190e vcmi: reduce boost::lexical_cast usage 2 лет назад