Historique des commits

Auteur SHA1 Message Date
  Ivan Savenko 32391dc7a9 Pathfinder cache is now stored separately per playerBlocked il y a 9 mois
  Ivan Savenko a8e84c55f6 Fix some of the new warnings from sonarcloud il y a 1 an
  Ivan Savenko c0f5c7c0ea Replace pointer with reference in pack apply functions il y a 1 an
  Ivan Savenko 786f80871e Replace more usages of pointers to packs with references il y a 1 an
  Ivan Savenko ee831c06e7 Reduced usage of CPack, replaced with CPackForServer where applicable il y a 1 an
  Laserlicht a826b88641 Merge branch 'develop' into spell il y a 1 an
  Laserlicht d929bfb9d1 rename; introduce factor il y a 1 an
  Laserlicht a9327b3fa3 netpacks il y a 1 an
  SoundSSGood b9ae7f1138 CMap put move and remove artifact method il y a 1 an
  MichalZr6 e13e72d093 Moved code from NetpacksClient.cpp to Client.cpp il y a 1 an
  Ivan Savenko 39a2c29c97 Removed creatureBank flag from battle, battles now receive BattleLayout il y a 1 an
  Ivan Savenko 6179521364 Merge pull request #4556 from IvanSavenko/town_building_visit il y a 1 an
  SoundSSGood 7466d7452d vcmiscrolls il y a 1 an
  Ivan Savenko b09d9d501b Pass pointer to actual caller in showBlockingDialog callWith il y a 1 an
  Ivan Savenko ce1e0b8875 Moved NewTurn pack generation to NewTurnProcessor il y a 1 an
  Ivan Savenko 01396b62b7 Extracted handling of type ID's from serializer into a separate class il y a 1 an
  Ivan Savenko 232a759db7 Remove type registration from library pack applying il y a 1 an
  Ivan Savenko b84af1a6de Significantly simplify packs applying il y a 1 an
  Ivan Savenko 1c63fefe02 Moved banks randomization to server-side with client netpack il y a 1 an
  Ivan Savenko b07408e984 New objects are now created and initialized on server and sent to client il y a 1 an
  Ivan Savenko d2839c8e52 Rewardable object randomization is now always server-sided il y a 1 an
  Ivan Savenko 0d66ddbeec GameState now uses random generator from server. Blocked access to rmg il y a 1 an
  Ivan Savenko df83fa33a1 Merge branch 'vcmi/master' into 'vcmi/develop' il y a 1 an
  Ivan Savenko 9bfe000724 Added semi-workaround method for network thread shutdown: il y a 1 an
  Ivan Savenko 8754e0ebb3 Code formatting and cleanup il y a 1 an
  Ivan Savenko f3de2cfe1c Removed broken & unused serialization of player interface and AI il y a 1 an
  Ivan Savenko 8b861fc58f Do not check for guards when teleporting using means other than DD il y a 1 an
  Ivan Savenko 18ece6dcf6 Remove some usages of server-side translations il y a 1 an
  SoundSSGood 9f688e6fb7 MoveArtifact, BulkMoveArtifacts PlayerColor player field il y a 1 an
  Alexander Wilms 522cb571b3 Remove redundant `virtual` specifiers il y a 1 an