Tomasz Zieliński
							
						 | 
						
							
							
								494b0f0226
							
							First version that compiles
						 | 
						3 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								7ba271edf1
							
							Rotation rebase2 (#912)
						 | 
						3 years ago | 
					
				
					
						
							
								   Nordsoft91
							
						 | 
						
							
							
								aaa07e4d2e
							
							New terrain support - part 1 (#755)
						 | 
						3 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								c6b198ce14
							
							Warning fix (I moved C++17 and CI to another branch) (#739)
						 | 
						3 years ago | 
					
				
					
						
							
								   Dmitry Orlov
							
						 | 
						
							
							
								8cae3398ba
							
							Feature: Army Management Shortcuts should work as in HD+ Mod
						 | 
						3 years ago | 
					
				
					
						
							
								   Dmitry Orlov
							
						 | 
						
							
							
								25d9ea1ddf
							
							Feature: Opposite Side Limiter
						 | 
						4 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								ecaa9f5d0b
							
							Entities redesign and a few ERM features
						 | 
						7 years ago | 
					
				
					
						
							
								   Dmitry Orlov
							
						 | 
						
							
							
								854a2e6c39
							
							Feature: Mods system improvement, Part III. Bunusing buildings customization.
						 | 
						4 years ago | 
					
				
					
						
							
								   Dmitry Orlov
							
						 | 
						
							
							
								39de2f6435
							
							Fix: Morale bonus should be shown correctly
						 | 
						5 years ago | 
					
				
					
						
							
								   John Bolton
							
						 | 
						
							
							
								a05ae78e67
							
							Fixed lots of warnings.
						 | 
						5 years ago | 
					
				
					
						
							
								   Toney Sui
							
						 | 
						
							
							
								dca5d86e7a
							
							Fix bug: LandMine is not exploding to enemies. (#630)
						 | 
						5 years ago | 
					
				
					
						
							
								   Dydzio
							
						 | 
						
							
							
								618cb29ae7
							
							Spawn ship placed outside map if it has visitable position inside map
						 | 
						6 years ago | 
					
				
					
						
							
								   Dydzio
							
						 | 
						
							
							
								9e4619c08d
							
							Fix lack of unit action with morale+wait
						 | 
						6 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								035d279ae8
							
							Refactor CGHeroInstance, make spells private
						 | 
						6 years ago | 
					
				
					
						
							
								   Arseniy Shestakov
							
						 | 
						
							
							
								ac66fc7f42
							
							Full rework of pre-game interface and networking
						 | 
						7 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								03cfd2cb78
							
							Do not use StackLocation in netpacks
						 | 
						7 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								8cec07afbd
							
							Replaced CGHeroInstance and CGObjectInstance with ObjectInstanceID in NetPacks
						 | 
						7 years ago | 
					
				
					
						
							
								   Henning Koehler
							
						 | 
						
							
							
								d3e4fc6e7a
							
							renamed CBonusSystemNode::popBonuses to removeBonusesRecursive
						 | 
						7 years ago | 
					
				
					
						
							
								   Henning Koehler
							
						 | 
						
							
							
								f1fd00f005
							
							renamed & reused CBonusSystemNode::updateBonuses; tweaked updater signature
						 | 
						8 years ago | 
					
				
					
						
							
								   Arseniy Shestakov
							
						 | 
						
							
							
								8bbe747e8e
							
							Cleanup undef for min / max. NOMINMAX is already in Global.h
						 | 
						7 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								0b70baa95e
							
							Spells configuration version 2 (effect-based)
						 | 
						8 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								8c0fab1dcf
							
							fixes
						 | 
						8 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								15138c23de
							
							Finished conversion to new logging API
						 | 
						8 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								61e241308d
							
							Logging cleanup
						 | 
						8 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								cb40c093f8
							
							Avoid boost::optional assignment for Boost 1.64 compatibility (#360)
						 | 
						8 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								ea0ceb1805
							
							Merge pull request #323 from vcmi/CStackTweaks
						 | 
						8 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								9586fd9b0a
							
							quick fix
						 | 
						8 years ago | 
					
				
					
						
							
								   Arseniy Shestakov
							
						 | 
						
							
							
								f1e5797834
							
							Code style: move or add licensing information on top of every file
						 | 
						8 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								ea3502ed60
							
							Removed CStack::totalHealth()
						 | 
						8 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								4f14f22d3a
							
							Unified CStack ammo, casts and counterattacks
						 | 
						8 years ago |