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Коммит түүх

Эзэн SHA1 Мессеж Огноо
  Ivan Savenko 948abfb04c AI now uses std::thread, added custom thread interruption logic 9 сар өмнө
  Laserlicht 75a95d8513 boost::lock_guard replace 9 сар өмнө
  Laserlicht 7dfb499edf replace boost locks with std 9 сар өмнө
  Xilmi 49d73b438b Update Nullkiller.cpp 10 сар өмнө
  Xilmi 6b55401fde Swapped order of Defend and Far-Hunter-Gather 10 сар өмнө
  Xilmi ae6dcf4c6b Fix for going through all passes despite not doing anything 11 сар өмнө
  Ivan Savenko 32391dc7a9 Pathfinder cache is now stored separately per playerBlocked 10 сар өмнө
  Ivan Savenko 3479ec9651 Per-hero artifact scoring for NKAI 10 сар өмнө
  Ivan Savenko ec9dbfd667 Remove excessive recomputations of tile owners 11 сар өмнө
  Ivan Savenko 1caab5100a Try to reduce amount of time AI spends on pathfinding 11 сар өмнө
  Xilmi eab6de4686 Fixed an issue that could cause the AI to skip almost their entire turn 1 жил өмнө
  Ivan Savenko 71d9664295 Allow per-difficulty parameters for NKAI 1 жил өмнө
  Xilmi a2904584d3 Update Nullkiller.cpp 1 жил өмнө
  Xilmi 22222f0fba Priorization-improvements 1 жил өмнө
  Xilmi a329f607c9 Update Nullkiller.cpp 1 жил өмнө
  Xilmi f8e4aa1d25 Update Nullkiller.cpp 1 жил өмнө
  Xilmi 099341e143 Update Nullkiller.cpp 1 жил өмнө
  Xilmi cf338e04ad Update Nullkiller.cpp 1 жил өмнө
  Xilmi 35d8705fea Update Nullkiller.cpp 1 жил өмнө
  Xilmi db2416cb6b Update Nullkiller.cpp 1 жил өмнө
  Xilmi b32c9615ed Update Nullkiller.cpp 1 жил өмнө
  Xilmi db16a9d234 A bit of clean-up for merge 1 жил өмнө
  Xilmi 09badeb5be Enum for PriorityTiers 1 жил өмнө
  Xilmi c667ca46d1 Using correct priorityTier for Clusterization 1 жил өмнө
  Xilmi 7c6f96344a Update Nullkiller.cpp 1 жил өмнө
  Xilmi 0e91f10bbc Update Nullkiller.cpp 1 жил өмнө
  Xilmi 56988e054a New priority 1 жил өмнө
  Xilmi 05d948b582 Priorities 1 жил өмнө
  Xilmi b8dacfc0be Update Nullkiller.cpp 1 жил өмнө
  Xilmi b92862c04d New priorities 1 жил өмнө