提交歷史

作者 SHA1 備註 提交日期
  AlexVinS e645b46aed Revert "Merge pull request #124 from vcmi/issue/1372" 10 年之前
  ArseniyShestakov bd12989ad6 Artifacts: use ArtifactID instead of ints 10 年之前
  AlexVinS 6a9dc78dcd [WiP]Added some checks for RISE_DEMONS action. 10 年之前
  AlexVinS fbebbf39f3 Fix zero size stack summoned in case of basic resurrection. 10 年之前
  AlexVinS f6b9015324 Use constant for summoned creature slot 10 年之前
  AlexVinS c94bea51e3 Update army in case of summoned creatures 10 年之前
  AlexVinS b024237e8a Remove stack instancies of removed stacks 10 年之前
  DjWarmonger 17071c6ec8 Merge pull request #125 from ArseniyShestakov/newMovementSystem 10 年之前
  ArseniyShestakov a0a55974ea Fix issue 2320. Town events for buildings should now work 10 年之前
  DjWarmonger c47c08aa01 Replaced iterators with auto & loop. 10 年之前
  DjWarmonger eb0af0096e Fixed #2072. 10 年之前
  DjWarmonger 61692ba168 Possibly fixed #1583 and other issues concerning players capturing towns. 10 年之前
  DjWarmonger 3c4f7ec126 Fixed #2311 10 年之前
  DjWarmonger 641aa13526 Some fixes for previous commit. 10 年之前
  DjWarmonger 716c324695 Don't give a turn to player who is about to lose (days without town). 10 年之前
  DjWarmonger abe88ea890 - Refactoring legacy code 10 年之前
  ArseniyShestakov fc6f62e633 getMovementCost: get rid of useless flying parameter 10 年之前
  AlexVinS b94432b4ba Fixed http://bugs.vcmi.eu/view.php?id=2297 10 年之前
  AlexVinS f99bf099ca Made player interface tolerant to active stack removal. 10 年之前
  AlexVinS d042b08682 Fix the SACRIFICE fix regression 10 年之前
  AlexVinS d1ec538d72 Fix server crash releated to active stack remove. 10 年之前
  AlexVinS 57e5b768e8 Allow multiple destinations in BattleSpellCastParameters 10 年之前
  AlexVinS 70d9be8447 Use ISpellCaster in battle callback 10 年之前
  AlexVinS 36e154d9b9 Use ISpellCaster in getAffectedStacks 10 年之前
  AlexVinS a4d4851d80 Fix typo: casted->cast 10 年之前
  AlexVinS 660203b436 Tweak BattleSpellCastParameters 10 年之前
  AlexVinS 2b434111bf More hero|creature casting unification 10 年之前
  AlexVinS e454649886 Use BattleSpellCastParameters for spell parameters override 10 年之前
  AlexVinS 10318a3da3 Intoduce PASSIVE_CASTING mode for opening battle spells 10 年之前
  AlexVinS 6010bbe7ba More correct usage of battleGetFightingHero 10 年之前