Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 6ac57a7cfc Improvements to bonus system node types / propagators hai 5 meses
  Ivan Savenko 0ad4e80c7d Rework and simplify logic of attaching heroes to bonus system hai 5 meses
  Ivan Savenko afb22e52eb Add some diagnostics for inablilty to place all stacks on battlefield hai 6 meses
  Ivan Savenko 4d4da0454f map objects hierarchy now uses IGameInfoCallback hai 6 meses
  Ivan Savenko 6f20235d07 Merge CPrivilegedInfoCallback into CGameInfoCallback hai 6 meses
  Ivan Savenko 716da918f8 Completely remove IGameCallback class hai 6 meses
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis hai 6 meses
  Ivan Savenko 700eeb6bd4 Implemented HERO_SPELL_CASTS_PER_COMBAT_TURN bonus hai 6 meses
  Ivan Savenko 279d89f971 Merge pull request #5659 from IvanSavenko/artifact_split hai 6 meses
  Ivan Savenko f70ad2c15b Reorganized artifact-related classes hai 6 meses
  Ivan Savenko 5550edeb9a Fix inability of unit to cast spell after receiving morale hai 7 meses
  Ivan Savenko 4e8e85e3e4 Fix issues reported by Sonar, review fixes hai 7 meses
  Ivan Savenko ce436bd63e Fix regressions in combat hai 7 meses
  Ivan Savenko 93b18ee94b Fix some issues detected by Sonar & code review, fix build hai 7 meses
  Ivan Savenko f03cc06176 Battle Info uses ObjectInstanceID's instead of pointers hai 7 meses
  Ivan Savenko 63d00b080e Removed pointer to army from StackInstance hai 8 meses
  Ivan Savenko 71bc1054d0 BattleStart pack now uses unique_ptr hai 8 meses
  Ivan Savenko 0101d5ff67 BattleInfo stacks are now unique_ptr's hai 8 meses
  Ivan Savenko 417ea6451a Remove ConstTransitivePtr from hero and town instances hai 8 meses
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` hai 9 meses
  MichalZr6 ecdd394bb1 Use BattleHex as const ref wherever possible hai 10 meses
  Ivan Savenko e829d723b2 Replace global bonus tree change counter with per-node counter hai 10 meses
  MichalZr6 dbe82b94f6 Changes following review: hai 10 meses
  MichalZr6 dad6437661 Refactor BattleHex, remake the use of precomputed neighbouring tiles containers. hai 10 meses
  MichalZr6 a99274d72e BattleHexArray - new container for BattleHexes hai 1 ano
  Ivan Savenko 95a07ee5cb Use bonus system cache whenever possible hai 11 meses
  Ivan Savenko c98ac01e7a Replaced public artType member of ArtifactInstance with getter hai 1 ano
  DjWarmonger 59a15c5ff0 Merge pull request #4790 from kodobi/bugfix/fix-incorrect-battlefield-while-attacking-town-without-fort hai 1 ano
  Ivan Savenko ee59bc4e71 Add bonus description generation for map objects hai 1 ano
  kodobi c576438a95 Fix battle setup for sieges without forts hai 1 ano