Commit History

Author SHA1 Message Date
  Ivan Savenko a0a99d7311 Fix build, fix sonar 4 months ago
  Ivan Savenko b1aff17e82 Remove hardcoded checks for town portal from AI code 4 months ago
  SoundSSGood 6752ab3a75 HAS_CHARGES_LIMITER 6 months ago
  Ivan Savenko 899701a87d Update docs, fix sonar 5 months ago
  Ivan Savenko c279da0798 Minimize hardcoded logic for campaigns. Support for hota h3c's 5 months ago
  Ivan Savenko a842dfb3c4 Support for defining new campaign regions in mods, for hota h3c 5 months ago
  Ivan Savenko 022b0f731c Fix configs, update docs, resolve discovered regressions 5 months ago
  Ivan Savenko a305ed28bb Support for loading custom bonuses, slightly less hardcoded Skeleton 5 months ago
  George King 7548b38830 9 Commanders artifacts 5 months ago
  Ivan Savenko 139f41c9b2 Implement STACK_EXPERIENCE_GAIN_PERCENT bonus 5 months ago
  Ivan Savenko f2f4c03fc3 Merge pull request #5423 from MichalZr6/Validator_refactors 6 months ago
  Ivan Savenko 4d4da0454f map objects hierarchy now uses IGameInfoCallback 6 months ago
  MichalZr6 1021928c6b Fix CI builds 7 months ago
  Ivan Savenko 0212b6e37d Remove artifact from slot as reward 6 months ago
  Ivan Savenko 4e8e85e3e4 Fix issues reported by Sonar, review fixes 7 months ago
  Ivan Savenko 829739da24 Reduce usage of implicit conversions to int 7 months ago
  Ivan Savenko ab11d2b075 Remove quests from CMap, now solely owned by quest objects 8 months ago
  Laserlicht 47cfe01141 seperate identifier 7 months ago
  Laserlicht 5b74f7f19e code review (first batch) 7 months ago
  Ivan Savenko 2fdf40e7a9 Remove connection pointer from CPack 8 months ago
  Ivan Savenko 2362c6da21 Fixes for multiple new issues from Sonar 9 months ago
  Ivan Savenko f9fe8fc312 Cleanup hota object loading code 9 months ago
  Ivan Savenko d996726fe7 Support for parsing HotA 1.7.0 maps 9 months ago
  Ivan Savenko baa9b1e312 Load unknown objects as "Nothing" object 10 months ago
  Ivan Savenko 8468469976 Fixes for AI town building logic 10 months ago
  Ivan Savenko 65fc50d33b Simplified building ID logic 10 months ago
  Ivan Savenko e035cf9e63 Optimized getHeroStrength method 11 months ago
  Xilmi 99fcf136ec Nullkiller AI is now also capable of upgrading dwellings a second time if that's possible 11 months ago
  Xilmi 9012560e38 Fix for AI not recognizing 2nd T7-building of Factory as dwelling 11 months ago
  Laserlicht b29d7e8cfd third upgrade for 8th dwelling 1 year ago