DjWarmonger
							
						 | 
						
							
							
								e8580229dc
							
							RMG will now actually use all the settings from pregame. Till now it did not.
						 | 
						11 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								0edd10078f
							
							Fix usage of fillRect.
						 | 
						11 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								9b8ad51cd3
							
							Run all rendering with pim lock if possible
						 | 
						11 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								ecc7b8e05a
							
							Draw cursor on each frame. Fix TTF rendering under cursor.
						 | 
						11 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								e521e6687a
							
							centralize cursor drawing
						 | 
						11 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								397f4cf8b6
							
							Workaround for TFF font glitches under cursor in pregame
						 | 
						11 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								3b8d0e44d4
							
							Merge branch 'develop' into SDL2
						 | 
						11 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								3ac306f501
							
							Merge pull request #19 from vcmi/feature/mapObjects
						 | 
						11 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								e56f41b8be
							
							Fixed monster strength selection.
						 | 
						11 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								5c431da0f9
							
							Merge branch 'develop' of https://github.com/vcmi/vcmi into RMG
						 | 
						11 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								ac2896da42
							
							Implemented SDL2 unicode input. Hotkeys are sill broken.
						 | 
						11 years ago | 
					
				
					
						
							
								   Haryaalcar
							
						 | 
						
							
							
								11955605b5
							
							sorting by filename implemented for save and load screens
						 | 
						11 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								b2e8c92383
							
							Cleanup:
						 | 
						11 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								652ceb2bde
							
							Finally shattered CObjectHandler.cpp into tiny bits
						 | 
						11 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								0afdfa529c
							
							Moved all object-related files to lib/mapObjects directory.
						 | 
						11 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								62e9f13b08
							
							- Implemented guard generation formula following this post http://forum.vcmi.eu/viewtopic.php?p=12426&sid=09f5fac8992dc880eb6a720615787ca0#12426
						 | 
						11 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								32b6568b65
							
							Merged changes from upstream and fixed compilation caused by API changes
						 | 
						11 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								7f276185bd
							
							Moving files:
						 | 
						11 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								1d57b75bc5
							
							- random number generation refactoring
						 | 
						11 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								9c0df68cb8
							
							Fixing spelling mistakes. Patch from josch, fixes #1759
						 | 
						11 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								d2ae847ecf
							
							- files in local directories (saves & configs) now always have higher
						 | 
						11 years ago | 
					
				
					
						
							
								   alexvins
							
						 | 
						
							
							
								4203d69525
							
							Part 2 of new spell configuration
						 | 
						11 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								2c52617c1d
							
							Fixed video flickering in the campaign intro screen.
						 | 
						11 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								8d36bcabce
							
							Split registerTypes into multiple files, now in lib/registerTypes
						 | 
						11 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								1e555a8ee3
							
							Improved serializer. See: http://forum.vcmi.eu/viewtopic.php?p=11562#11562
						 | 
						11 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								48d6e2cd59
							
							- move campaigns description into new config file, campaignSets.json
						 | 
						11 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								e6f433795b
							
							- fixed some crashes on staring a map/campaign
						 | 
						11 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								55165a8535
							
							Fixed #1686. Compatibility measures to be removed later, when format changes become to big.
						 | 
						11 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								14535c1c7b
							
							- fixed crash on finishing a campaign.
						 | 
						11 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								c5b74a2dce
							
							Miscellaneous fixes:
						 | 
						11 years ago |