|  Ivan Savenko | ec8e078ef8
							
							- fixed out of sync hero armies | 13 年之前 | 
				
					
						|  DjWarmonger | cff758cfba
							
							Moved artifact-related text to CArtifact class. | 13 年之前 | 
				
					
						|  Ivan Savenko | c9dd80ea6d
							
							- moved json-related functions (e.g. ParseBonus) into JsonUtils namespace | 13 年之前 | 
				
					
						|  beegee1 | 53169abea7
							
							- Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact) | 13 年之前 | 
				
					
						|  mateuszb | 100dad889a
							
							* much better callback function declaration (previous version inspired me to write a new coding guideline) | 13 年之前 | 
				
					
						|  DjWarmonger | a7cea94247
							
							- Hopefully fixed #1103 | 13 年之前 | 
				
					
						|  Ivan Savenko | f7915d9e61
							
							- removed creature-related code from ModHandler | 13 年之前 | 
				
					
						|  Ivan Savenko | 0d863c83d7
							
							- removed autogenerated by autotools files | 13 年之前 | 
				
					
						|  beegee1 | 105083dd70
							
							* Code convention updates * Default values for CMap types * Updated BinaryReader c-tor * Converted "bool" int types to bool in CMap classes * Removed map event operators in favor of member methods | 13 年之前 | 
				
					
						|  beegee1 | a878f5f79a
							
							* Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream | 13 年之前 | 
				
					
						|  beegee1 | 720deba838
							
							* Added comments to map.h * Refactoring(renamed attributes, some steps towards coding guidelines, ..) | 13 年之前 | 
				
					
						|  Ivan Savenko | db10f512d5
							
							- game won't crash on missing dwellings (instead random one will generated) | 13 年之前 | 
				
					
						|  Ivan Savenko | da7a6234b1
							
							- some tweaks towards new towns | 13 年之前 | 
				
					
						|  Ivan Savenko | 9f0441a0be
							
							- adventure map defs are now part of town config. Should be the last part | 13 年之前 | 
				
					
						|  Ivan Savenko | 306d64b0c4
							
							- it is possible to read json file with vector | 13 年之前 | 
				
					
						|  Ivan Savenko | 15a7f43e11
							
							- fixed #1075, #1080, #1081 | 13 年之前 | 
				
					
						|  mateuszb | f3f4a7633d
							
							* fixed 1085 | 13 年之前 | 
				
					
						|  mateuszb | f16a3a4527
							
							* fixed bug 1084 | 13 年之前 | 
				
					
						|  mateuszb | 7fe2692bf8
							
							* support for campaign scenarios with no bonuses | 13 年之前 | 
				
					
						|  mateuszb | 18bd898cb1
							
							* fixed bug when starting certain maps in campaigns | 13 年之前 | 
				
					
						|  Michał W. Urbańczyk | 95b866c131
							
							* Further work on Battle AI. Now it is able to cast a number of offensive spells. Battle callback exposes more spell-casting info. | 13 年之前 | 
				
					
						|  mateuszb | 6a81c8b1af
							
							* campaign against magic numbers | 13 年之前 | 
				
					
						|  Ivan Savenko | 3fcba4fb5c
							
							- fixed crash on start of some campaigns | 13 年之前 | 
				
					
						|  mateuszb | 9acfa0d136
							
							* more or less working HERO campaign bonus | 13 年之前 | 
				
					
						|  mateuszb | 82e21f8b6e
							
							* minor campaign related improvements | 13 年之前 | 
				
					
						|  Ivan Savenko | 8f936cd34d
							
							- added battleAI to CMake, compile fixes | 13 年之前 | 
				
					
						|  mateuszb | 8e3de98059
							
							* restoring campaign features | 13 年之前 | 
				
					
						|  Michał W. Urbańczyk | 62e63d45b1
							
							Work in progress on BattleAI. Related changes: | 13 年之前 | 
				
					
						|  mateuszb | fb2f19b4c5
							
							* some work on campaigns | 13 年之前 | 
				
					
						|  Ivan Savenko | 0ca9f64573
							
							Next part of town configuration: | 13 年之前 |