Commit History

Author SHA1 Message Date
  beegee1 ee51c5beb5 - Renamed /lib subfolders to lowercase 12 years ago
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring 12 years ago
  Ivan Savenko da6cb0ae12 - trade windows work with new creatures\artifacts 13 years ago
  Ivan Savenko b5ebf443fc - all fonts handling is now in new file, UIFramework/Fonts.cpp/h 13 years ago
  Ivan Savenko e36bc50504 - support for new heroes and hero classes 13 years ago
  Ivan Savenko ffe8b99369 - reorganized hero classes 13 years ago
  Ivan Savenko e3231db1c9 - primaryResource and warMachine now use string ID 13 years ago
  Ivan Savenko 1c5a4c669c - merged minimap.json into terrains.json 13 years ago
  Ivan Savenko f7915d9e61 - removed creature-related code from ModHandler 13 years ago
  Ivan Savenko c071a03a8a - fix for #1135 13 years ago
  Ivan Savenko 15a7f43e11 - fixed #1075, #1080, #1081 13 years ago
  Ivan Savenko 8f936cd34d - added battleAI to CMake, compile fixes 13 years ago
  Ivan Savenko 0ca9f64573 Next part of town configuration: 13 years ago
  Ivan Savenko c7789992c3 - fix for hero flags along with battlehero cleanup 13 years ago
  Ivan Savenko 708ad6ac7f - music player uses URI's instead of enum from music base 13 years ago
  Ivan Savenko e67f8afdd9 - removed multiple unused files 13 years ago
  Ivan Savenko b3c17d2788 large filesystem update. Filesysytem is now fully functional, everything should work. 13 years ago
  Ivan Savenko 13de841e10 - minor tweaks to quest window 13 years ago
  Ivan Savenko 9d2711fb51 - rewrote most of classes from adventure map window 13 years ago
  Ivan Savenko c512069177 - fixed #982: 13 years ago
  Ivan Savenko 665837d656 - hopefully better town development for AI 13 years ago
  Ivan Savenko 45c2809a40 - pregame will use same resolution as main game 13 years ago
  beegee1 156aa6e4d9 * Updated class - file - handling 14 years ago
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex 14 years ago
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
  Frank Zago 8403d177aa Added endian aware macros read_le_u16 and read_le_u32 to replace readNormalNR(). Fixes a couple of issues on big endian machines. 14 years ago
  Ivan Savenko d113517db4 - fixed #108, #798, #810 14 years ago
  ori.bar 5b836f428a Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file. 14 years ago
  Frank Zago 04995938dc Fixed bad battle backgrounds (introduced in r2334). 14 years ago
  Frank Zago d8249d007f Replaced a few iterators with BOOST_FOREACH. 14 years ago