提交历史

作者 SHA1 备注 提交日期
  beegee1 ee51c5beb5 - Renamed /lib subfolders to lowercase 12 年之前
  stopiccot f2309d70dd replaced extern SDL_Surface* X; all over the code with single header 12 年之前
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring 12 年之前
  Michał W. Urbańczyk d45a554fec Significant changes to saving system. Now both client and server store their lib part. 12 年之前
  mateuszb 9c1a117c1c * refactoring 12 年之前
  mateuszb a1da195b85 * minor refactoring 12 年之前
  alexvins 4bc2fd5519 [c::b] renamed map subfolder to workaround dependency tracking bug 12 年之前
  Ivan Savenko e36bc50504 - support for new heroes and hero classes 13 年之前
  Ivan Savenko ffe8b99369 - reorganized hero classes 13 年之前
  beegee1 53169abea7 - Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact) 13 年之前
  Ivan Savenko f7915d9e61 - removed creature-related code from ModHandler 13 年之前
  beegee1 105083dd70 * Code convention updates * Default values for CMap types * Updated BinaryReader c-tor * Converted "bool" int types to bool in CMap classes * Removed map event operators in favor of member methods 13 年之前
  beegee1 a878f5f79a * Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream 13 年之前
  beegee1 720deba838 * Added comments to map.h * Refactoring(renamed attributes, some steps towards coding guidelines, ..) 13 年之前
  Michał W. Urbańczyk f8a27a9fdb * Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.) 13 年之前
  Michał W. Urbańczyk 2ba0427432 * Fixed #1096 13 年之前
  mateuszb 6a81c8b1af * campaign against magic numbers 13 年之前
  Ivan Savenko e67f8afdd9 - removed multiple unused files 13 年之前
  Ivan Savenko d60f2d57a0 - first part of CIntObject API clean-up. 13 年之前
  Ivan Savenko 6f6cd6814e - fixed wrong battlefield (#961) 13 年之前
  DjWarmonger fb34a48eec Compile fix for previous commit. 13 年之前
  Ivan Savenko 90ff99d4eb - fixed ancient #31 13 年之前
  Ivan Savenko 46f48f0676 - bugfixing: 13 年之前
  beegee1 156aa6e4d9 * Updated class - file - handling 14 年之前
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex 14 年之前
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface 14 年之前
  Ivan Savenko 0f2e00c780 -(linux) Moved all (I hope) files created by VCMI to ~/.vcmi to prevents crash on launch from read-only directory 14 年之前
  Frank Zago c4b8039c1e Added a missing rturn in CGameHandler::isAllowedExchangeForQuery. Fixed several typos. 14 年之前
  Michał W. Urbańczyk 6ef44bde5a Work on pathfinder: torn the code out from CGameState into a separate class. It can use Subterranean Gates and Boats. Removed code for handling Fly spell effect. It didn't work as supposed anyway. 14 年之前
  ori.bar 5b836f428a Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file. 14 年之前