beegee1
							
						 | 
						
							
							
								ee51c5beb5
							
							- Renamed /lib subfolders to lowercase
						 | 
						12 years ago | 
					
				
					
						
							
								   stopiccot
							
						 | 
						
							
							
								f2309d70dd
							
							replaced extern SDL_Surface* X; all over the code with single header
						 | 
						12 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								dbec99ffc7
							
							* PlayerColor and TeamID refactoring
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								d45a554fec
							
							Significant changes to saving system. Now both client and server store their lib part.
						 | 
						12 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								9c1a117c1c
							
							* refactoring
						 | 
						12 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								a1da195b85
							
							* minor refactoring
						 | 
						12 years ago | 
					
				
					
						
							
								   alexvins
							
						 | 
						
							
							
								4bc2fd5519
							
							[c::b] renamed map subfolder to workaround dependency tracking bug
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								e36bc50504
							
							- support for new heroes and hero classes
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								ffe8b99369
							
							- reorganized hero classes
						 | 
						13 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								53169abea7
							
							- Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact)
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								f7915d9e61
							
							- removed creature-related code from ModHandler
						 | 
						13 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								105083dd70
							
							* Code convention updates * Default values for CMap types * Updated BinaryReader c-tor * Converted "bool" int types to bool in CMap classes * Removed map event operators in favor of member methods
						 | 
						13 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								a878f5f79a
							
							* Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream
						 | 
						13 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								720deba838
							
							* Added comments to map.h * Refactoring(renamed attributes, some steps towards coding guidelines, ..)
						 | 
						13 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								f8a27a9fdb
							
							* Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.)
						 | 
						13 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								2ba0427432
							
							* Fixed #1096
						 | 
						13 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								6a81c8b1af
							
							* campaign against magic numbers
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								e67f8afdd9
							
							- removed multiple unused files
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								d60f2d57a0
							
							- first part of CIntObject API clean-up.
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								6f6cd6814e
							
							- fixed wrong battlefield (#961)
						 | 
						13 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								fb34a48eec
							
							Compile fix for previous commit.
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								90ff99d4eb
							
							- fixed ancient #31
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								46f48f0676
							
							- bugfixing:
						 | 
						13 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								156aa6e4d9
							
							* Updated class - file - handling
						 | 
						14 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								2f5d6f2684
							
							* CHexField renamed to CBattleHex
						 | 
						14 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								7f04ed990b
							
							Major refactoring. First part: BattleInterface
						 | 
						14 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								0f2e00c780
							
							-(linux) Moved all (I hope) files created by VCMI to ~/.vcmi to prevents crash on launch from read-only directory
						 | 
						14 years ago | 
					
				
					
						
							
								   Frank Zago
							
						 | 
						
							
							
								c4b8039c1e
							
							Added a missing rturn in CGameHandler::isAllowedExchangeForQuery. Fixed several typos.
						 | 
						14 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								6ef44bde5a
							
							Work on pathfinder: torn the code out from CGameState into a separate class. It can use Subterranean Gates and Boats. Removed code for handling Fly spell effect. It didn't work as supposed anyway.
						 | 
						14 years ago | 
					
				
					
						
							
								   ori.bar
							
						 | 
						
							
							
								5b836f428a
							
							Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file.
						 | 
						14 years ago |