beegee1
|
ee51c5beb5
- Renamed /lib subfolders to lowercase
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12 years ago |
Ivan Savenko
|
c927913f5f
- Improved json validation. Now it support most of features from latest json schema draft
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12 years ago |
DjWarmonger
|
c8bb363a45
Fixed Death Stare of Commanders, additional tweaks.
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12 years ago |
Ivan Savenko
|
a9fe9e9e8b
- fixed #1229 and #1245
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12 years ago |
Ivan Savenko
|
5082dafd62
- h3 hero classes and artifacts can be modified via json
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12 years ago |
alexvins
|
2eb8263e51
Basic Configuration for bonus types
|
12 years ago |
Ivan Savenko
|
b5fcefe455
- moved all system-specific handling of filesystem to VCMIDirs.cpp (new file)
|
12 years ago |
Ivan Savenko
|
f306d7bb70
some changes towards editing H3 objects via mods. Should be stable, report if not.
|
12 years ago |
DjWarmonger
|
5f4fb22f53
Several fixes to combined artifacts added via mods.
|
12 years ago |
Michał W. Urbańczyk
|
ca4a34df7b
Development build 0.91b.
|
12 years ago |
Michał W. Urbańczyk
|
d45a554fec
Significant changes to saving system. Now both client and server store their lib part.
|
12 years ago |
mateuszb
|
9e00090c42
* refactoring, a few intriguing problems remain
|
12 years ago |
mateuszb
|
9c1a117c1c
* refactoring
|
12 years ago |
mateuszb
|
bda766b697
* refactoring
|
12 years ago |
mateuszb
|
86dc9386d6
* refactoring, including a generic solution for IDs
|
12 years ago |
mateuszb
|
f1c78e3260
* creature ID refactoring
|
12 years ago |
mateuszb
|
af5287c193
* fixed opening custom campaign selection window
|
12 years ago |
alexvins
|
a9d458c8f4
few more refactorings
|
12 years ago |
mateuszb
|
25663ce7af
* fixed vector<bool> serialization
|
12 years ago |
mateuszb
|
c4e03ef0de
* enum serialization/deserialization (si32 as basetype ought to be enough for anybody)
|
12 years ago |
beegee1
|
a4129f43f2
- Correct handling of who manages which players(player count may differ from initial start options for a RMG map) - Fixed warning
|
12 years ago |
DjWarmonger
|
cf7108f075
- Made sure that stack artifacts will not spawn when they are turned off
|
12 years ago |
DjWarmonger
|
fff7909958
- Fix for hero specialties (creature type limiters)
|
12 years ago |
Ivan Savenko
|
5deb499e7e
Last breaking change into mod system (will explain on forum)
|
12 years ago |
DjWarmonger
|
a86b5c1e2e
Artifacts can now have multiple types of bearers. Fixed problems with Commander arts impossible to wear.
|
12 years ago |
beegee1
|
0311e5e6f5
- Added basic mock/test generation - Added stub for terrain editing
|
12 years ago |
alexvins
|
4bc2fd5519
[c::b] renamed map subfolder to workaround dependency tracking bug
|
12 years ago |
DjWarmonger
|
c0e09679f1
- Mod artifacts can have components
|
13 years ago |
DjWarmonger
|
d50f9c8d34
Moved combo artifacts to config file, they are now handled by string id.
|
13 years ago |
DjWarmonger
|
743a0fc3f4
Added string identifiers to artifacts.
|
13 years ago |