Commit History

Author SHA1 Message Date
  beegee1 ee51c5beb5 - Renamed /lib subfolders to lowercase 12 years ago
  Ivan Savenko c927913f5f - Improved json validation. Now it support most of features from latest json schema draft 12 years ago
  DjWarmonger c8bb363a45 Fixed Death Stare of Commanders, additional tweaks. 12 years ago
  Ivan Savenko a9fe9e9e8b - fixed #1229 and #1245 12 years ago
  Ivan Savenko 5082dafd62 - h3 hero classes and artifacts can be modified via json 12 years ago
  alexvins 2eb8263e51 Basic Configuration for bonus types 12 years ago
  Ivan Savenko b5fcefe455 - moved all system-specific handling of filesystem to VCMIDirs.cpp (new file) 12 years ago
  Ivan Savenko f306d7bb70 some changes towards editing H3 objects via mods. Should be stable, report if not. 12 years ago
  DjWarmonger 5f4fb22f53 Several fixes to combined artifacts added via mods. 12 years ago
  Michał W. Urbańczyk ca4a34df7b Development build 0.91b. 12 years ago
  Michał W. Urbańczyk d45a554fec Significant changes to saving system. Now both client and server store their lib part. 12 years ago
  mateuszb 9e00090c42 * refactoring, a few intriguing problems remain 12 years ago
  mateuszb 9c1a117c1c * refactoring 12 years ago
  mateuszb bda766b697 * refactoring 12 years ago
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs 12 years ago
  mateuszb f1c78e3260 * creature ID refactoring 12 years ago
  mateuszb af5287c193 * fixed opening custom campaign selection window 12 years ago
  alexvins a9d458c8f4 few more refactorings 12 years ago
  mateuszb 25663ce7af * fixed vector<bool> serialization 12 years ago
  mateuszb c4e03ef0de * enum serialization/deserialization (si32 as basetype ought to be enough for anybody) 12 years ago
  beegee1 a4129f43f2 - Correct handling of who manages which players(player count may differ from initial start options for a RMG map) - Fixed warning 12 years ago
  DjWarmonger cf7108f075 - Made sure that stack artifacts will not spawn when they are turned off 12 years ago
  DjWarmonger fff7909958 - Fix for hero specialties (creature type limiters) 12 years ago
  Ivan Savenko 5deb499e7e Last breaking change into mod system (will explain on forum) 12 years ago
  DjWarmonger a86b5c1e2e Artifacts can now have multiple types of bearers. Fixed problems with Commander arts impossible to wear. 12 years ago
  beegee1 0311e5e6f5 - Added basic mock/test generation - Added stub for terrain editing 12 years ago
  alexvins 4bc2fd5519 [c::b] renamed map subfolder to workaround dependency tracking bug 12 years ago
  DjWarmonger c0e09679f1 - Mod artifacts can have components 13 years ago
  DjWarmonger d50f9c8d34 Moved combo artifacts to config file, they are now handled by string id. 13 years ago
  DjWarmonger 743a0fc3f4 Added string identifiers to artifacts. 13 years ago