Commit Verlauf

Autor SHA1 Nachricht Datum
  godric3 c34956e912 introduce `getModScope` method to`Entity` class and subclasses vor 1 Jahr
  Ivan Savenko 9c5d5d7c5a It is now possible to define custom battle opening sound and custom music vor 1 Jahr
  Ivan Savenko 7461df161c lib now uses shared_ptr for entities. Removed manual memory management. vor 1 Jahr
  Ivan Savenko 3740f8b02f Moved bonus parsing to a new file vor 1 Jahr
  Ivan Savenko c3957c2c2a Moved json files to new directory, split on per-class basis vor 1 Jahr
  Ivan Savenko bd5682ecc3 Merge remote-tracking branch 'vcmi/master' into develop vor 1 Jahr
  Alexander Wilms b364f707cd Fix issues introduced by automated replacement of redundant types vor 1 Jahr
  Alexander Wilms 73019c204d Replace redundant types with `auto` for the lvalues of template factory functions for smart pointers vor 1 Jahr
  Ivan Savenko fbdceb4f71 Fix crash on using two mods that add battlefield with same identifier vor 1 Jahr
  Ivan Savenko 0842f5afee Removed remaining usages of std::vector<bool> vor 2 Jahren
  Ivan Savenko ac925bb786 Renamed new types for consistency with code style vor 2 Jahren
  Ivan Savenko b394158dc9 Bonus Source ID now uses metaidentifier vor 2 Jahren
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations vor 2 Jahren
  Konstantin e60a4318c3 vcmi: a bunch of forward definitions vor 2 Jahren
  Konstantin 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h vor 2 Jahren
  Ivan Savenko 383387ef29 Integrated defaultMods into mod system vor 2 Jahren
  Konstantin 4c4498b22a vcmi: modernize rest of lib vor 2 Jahren
  Ivan Savenko 47c1803c42 Finalization of refactoring: vor 2 Jahren
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined vor 3 Jahren
  Nordsoft91 ad01c7ffce Vlc obstacles [part 1] (#888) vor 3 Jahren
  Andrii Danylchenko 4b4cc3cf4b battlefields in VLC and custom bonuses for terrain patches vor 3 Jahren