Commit History

Автор SHA1 Съобщение Дата
  Michał W. Urbańczyk 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) преди 12 години
  Michał W. Urbańczyk c85829a00c * creature window prints morale/luck for actual stack in battle (CStack), not stack as seen in hero screen (CStackInstance), fixes #1264 преди 12 години
  Ivan Savenko 3285f1910b - finally, solution for imageIndex fields. All image lists will be generated in runtime преди 12 години
  Ivan Savenko c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: преди 12 години
  Ivan Savenko 0cf969d508 - console logger by default uses same format as previously (no extra data) преди 12 години
  Ivan Savenko 619a07da03 - projectile blitting should be closer to original H3. But still not perfect. преди 12 години
  alexvins 2eb8263e51 Basic Configuration for bonus types преди 12 години
  Ivan Savenko f306d7bb70 some changes towards editing H3 objects via mods. Should be stable, report if not. преди 12 години
  Michał W. Urbańczyk a9fd7b806c Fixed crash on the new month when there are no creatures that can get double growth. (#1219, possibly #1217) преди 12 години
  mateuszb 560315bc48 * SlotID refactoring преди 12 години
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs преди 12 години
  mateuszb f1c78e3260 * creature ID refactoring преди 12 години
  Ivan Savenko da6cb0ae12 - trade windows work with new creatures\artifacts преди 13 години
  Ivan Savenko 8824f5e2d5 - H3 creatures use subset of mod creature format (todo - unify code) преди 13 години
  DjWarmonger 0e06ac15ad - Commanders are now a part of faction config преди 13 години
  Ivan Savenko 85a23e298c - generic string ID -> numeric ID resolution system преди 13 години
  Ivan Savenko f7915d9e61 - removed creature-related code from ModHandler преди 13 години
  Ivan Savenko c071a03a8a - fix for #1135 преди 13 години
  Ivan Savenko 306d64b0c4 - it is possible to read json file with vector преди 13 години
  Michał W. Urbańczyk 2ba0427432 * Fixed #1096 преди 13 години
  mateuszb 6a81c8b1af * campaign against magic numbers преди 13 години
  Ivan Savenko 8f936cd34d - added battleAI to CMake, compile fixes преди 13 години
  DjWarmonger e2bfd53c98 - Fixed some issues and crashes преди 13 години
  DjWarmonger 656cf5ab6a - New creatures now work in game (more or less) преди 13 години
  DjWarmonger 3f95ba8ac8 Parsing & loading for new creatures. A lot of tweaks & improvements. Still needs some work. преди 13 години
  mateuszb aa04a5bcd0 * removed unnecessary include in .h -- they should be avoided преди 13 години
  DjWarmonger 9438cfc7e2 Moved creature sounds to CCreature. Sound IDs are now stored as strings. преди 13 години
  DjWarmonger 31f82cade0 - Removed integer parameters from CCreature, all stats are now handled by Bonus System Only преди 13 години
  Ivan Savenko cf15ca1cf0 - replaced loadToIt with better H3 parser. преди 13 години
  DjWarmonger edbc7f1223 - Some hardcoded settings will now be read from config/defaultMods.json преди 13 години