Alexander Wilms
							
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								f3277b7953
							
							Define each identifier in a dedicated statement
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						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								54103813dd
							
							Remove no longer used serialization methods
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								823ffa7a07
							
							Always use ResourcePath for referencing images and animations
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								62cd8b12d4
							
							Converted several namespace enums to enum class
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								199f9eb6f5
							
							Fix build
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								8ed5f412e2
							
							Show per-type object names in editor
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								1fb2b60999
							
							Remove no longer relevant check
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								58661fc8ec
							
							Moved DwellingInstanceConstructor to a new file
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								77b58bc66d
							
							Cleaned up object constructors to reduce duplicated code
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								487f441f47
							
							Implemented boat selection for town shipyards
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								5cfbdd2967
							
							Partially split CommonConstructors.cpp into few separate files
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						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								d6a357fd17
							
							Split some map object files into smaller files. Reduced includes usage.
						 | 
						2 years ago |