AlexVinS
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f4c683cd5e
Move VievXXX logic to server side (except expert ViewEarth)
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10 years ago |
AlexVinS
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d94f15bdf4
Added configurable animation for SPELL_LIKE_ATTACK
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11 years ago |
AlexVinS
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657385e32c
We need to know caster stack ID for proper projectile animation
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11 years ago |
AlexVinS
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6893509f65
Fix manaGain animation always showing
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11 years ago |
AlexVinS
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b31ed0e4ea
Use SetMana packet in battle
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11 years ago |
AlexVinS
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f2bf3d7f7b
Added a way to obtain ID of newly added Stack
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11 years ago |
Ivan Savenko
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aa0433228a
Fixed cheats - sendMesssage will also pass current object.
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11 years ago |
Ivan Savenko
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78709e223b
Breaking things - trying to remove server-side knowledge of selected objects
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11 years ago |
AlexVinS
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195eae48ca
Merge branch 'develop' into SDL2
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11 years ago |
AlexVinS
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aea5a7ba75
add comment. no code changes.
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11 years ago |
AlexVinS
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c28b5f6633
fix mingw build
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11 years ago |
Ivan Savenko
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00b6232ff6
Replaced usage of DLL_LINKAGE with ELF_VISIBILITY in netpacks. Please make sure that compilation now works on all platforms
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11 years ago |
Haryaalcar
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ce6940e272
build fix for mac os:
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11 years ago |
Ivan Savenko
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32240da34e
Reduced number of #include's in headers. May break compilation on Win
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11 years ago |
Ivan Savenko
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3b0ecee678
Ugly workaround for DLL_LINKAGE issue. Should be removed once I figure
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11 years ago |
Ivan Savenko
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a0689fa377
Refactoring of hoverText from objects:
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11 years ago |
AlexVinS
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4e4ba6654c
fix Eye of magi, also fix #1608
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11 years ago |
AlexVinS
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c7dc4c05b8
fix mingw build
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11 years ago |
Ivan Savenko
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13bc4cb24f
Added -fvisibility=hidden parameter for gcc.
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11 years ago |
Ivan Savenko
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ab475195ac
Banks now use new scheme as well
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11 years ago |
Ivan Savenko
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652ceb2bde
Finally shattered CObjectHandler.cpp into tiny bits
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11 years ago |
Ivan Savenko
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32b6568b65
Merged changes from upstream and fixed compilation caused by API changes
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11 years ago |
Ivan Savenko
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ba5092d669
Some bugfixing, basic functionality of map objects seems to be working
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11 years ago |
beegee1
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1d57b75bc5
- random number generation refactoring
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11 years ago |
Ivan Savenko
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dab9fd7148
Heroes will be properly marked as visited on visiting
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11 years ago |
Ivan Savenko
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43ba3d30ea
Breaking things - first commit towards configurable object(s).
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11 years ago |
Michał W. Urbańczyk
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1e555a8ee3
Improved serializer. See: http://forum.vcmi.eu/viewtopic.php?p=11562#11562
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11 years ago |
alexvins
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16d6292be9
[refactor] extract often used classes from lib\NetPacks.h to separate header - less dependecies on whole packets class tree
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11 years ago |
beegee1
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69eee05ccc
- Partially fixed mantis #1065 (Gate with hex 95 can't be attacked)
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12 years ago |
beegee1
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3e4407593f
- Refactoring for checking victory/loss conditions (use enum class instead of magic numbers)
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12 years ago |