Commit History

Author SHA1 Message Date
  AlexVinS f4c683cd5e Move VievXXX logic to server side (except expert ViewEarth) 10 years ago
  AlexVinS d94f15bdf4 Added configurable animation for SPELL_LIKE_ATTACK 11 years ago
  AlexVinS 657385e32c We need to know caster stack ID for proper projectile animation 11 years ago
  AlexVinS 6893509f65 Fix manaGain animation always showing 11 years ago
  AlexVinS b31ed0e4ea Use SetMana packet in battle 11 years ago
  AlexVinS f2bf3d7f7b Added a way to obtain ID of newly added Stack 11 years ago
  Ivan Savenko aa0433228a Fixed cheats - sendMesssage will also pass current object. 11 years ago
  Ivan Savenko 78709e223b Breaking things - trying to remove server-side knowledge of selected objects 11 years ago
  AlexVinS 195eae48ca Merge branch 'develop' into SDL2 11 years ago
  AlexVinS aea5a7ba75 add comment. no code changes. 11 years ago
  AlexVinS c28b5f6633 fix mingw build 11 years ago
  Ivan Savenko 00b6232ff6 Replaced usage of DLL_LINKAGE with ELF_VISIBILITY in netpacks. Please make sure that compilation now works on all platforms 11 years ago
  Haryaalcar ce6940e272 build fix for mac os: 11 years ago
  Ivan Savenko 32240da34e Reduced number of #include's in headers. May break compilation on Win 11 years ago
  Ivan Savenko 3b0ecee678 Ugly workaround for DLL_LINKAGE issue. Should be removed once I figure 11 years ago
  Ivan Savenko a0689fa377 Refactoring of hoverText from objects: 11 years ago
  AlexVinS 4e4ba6654c fix Eye of magi, also fix #1608 11 years ago
  AlexVinS c7dc4c05b8 fix mingw build 11 years ago
  Ivan Savenko 13bc4cb24f Added -fvisibility=hidden parameter for gcc. 11 years ago
  Ivan Savenko ab475195ac Banks now use new scheme as well 11 years ago
  Ivan Savenko 652ceb2bde Finally shattered CObjectHandler.cpp into tiny bits 11 years ago
  Ivan Savenko 32b6568b65 Merged changes from upstream and fixed compilation caused by API changes 11 years ago
  Ivan Savenko ba5092d669 Some bugfixing, basic functionality of map objects seems to be working 11 years ago
  beegee1 1d57b75bc5 - random number generation refactoring 11 years ago
  Ivan Savenko dab9fd7148 Heroes will be properly marked as visited on visiting 11 years ago
  Ivan Savenko 43ba3d30ea Breaking things - first commit towards configurable object(s). 11 years ago
  Michał W. Urbańczyk 1e555a8ee3 Improved serializer. See: http://forum.vcmi.eu/viewtopic.php?p=11562#11562 11 years ago
  alexvins 16d6292be9 [refactor] extract often used classes from lib\NetPacks.h to separate header - less dependecies on whole packets class tree 11 years ago
  beegee1 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) 12 years ago
  beegee1 3e4407593f - Refactoring for checking victory/loss conditions (use enum class instead of magic numbers) 12 years ago