Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko c37ce05d06 Attempt to make constant bonus system nodes (CCreature / CArtifact) hai 1 ano
  Ivan Savenko b88a8da4e8 Split off some netpack structures into separate files %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 3880ea58b9 Merge branch 'josch/dos2unix' into develop %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ac925bb786 Renamed new types for consistency with code style %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 80e6485965 MetaIdentifier now uses std::variant internally %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko b394158dc9 Bonus Source ID now uses metaidentifier %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 77facf9387 Implement missing functions, fixes linking errors %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 0a10fc30b8 (lib) Bonus subtype is now stored as metaidentifier that can store any %!s(int64=2) %!d(string=hai) anos
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko fd3217c875 Fix few more missing BattleID's %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 86a7f5f5cd Removed getStr(bool), replaced with similar toString() %!s(int64=2) %!d(string=hai) anos
  Konstantin 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h %!s(int64=2) %!d(string=hai) anos
  Konstantin a6de9097be vcmi: rename HeroBonus.h to Bonus.h %!s(int64=2) %!d(string=hai) anos
  Konstantin b6eb2dc060 vcmi: rename IFactionMember and ICreature %!s(int64=2) %!d(string=hai) anos
  Konstantin f4f0fd5945 vcmi: magicResistance is IFactionMember property %!s(int64=2) %!d(string=hai) anos
  Konstantin P b472c89276 vcmi: make some CStack properties private %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko fb739e7186 Merge beta -> develop %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 4dc16b9ff7 Adventure map spells are no longer visible on units in battle %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko e3ed728193 Merge pull request #1932 from rilian-la-te/proper-teleport %!s(int64=2) %!d(string=hai) anos
  Konstantin bc1aad3b26 vcmi: remove deprecated CStack::getCreature() %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 63b197b78a Converted attributes to use c++17 functionality %!s(int64=2) %!d(string=hai) anos
  Konstantin 0f5f4c69ec vcmi: specialize native terrain entity %!s(int64=2) %!d(string=hai) anos
  Konstantin 11b237a23c vcmi: massive refactoring v1 %!s(int64=2) %!d(string=hai) anos
  Konstantin 8c10f48fbd CStack: make unicorns ability multiplicative %!s(int64=2) %!d(string=hai) anos
  Konstantin 4c4498b22a vcmi: modernize rest of lib %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 388ed88b5d All artifact strings now pass through translator %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d2b837b116 All creature-related texts go through translator %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko e1799379dd Terrain/Road/River handler are now in compileable state %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 1468f6aded Converted terrainTypeHandler into proper handler class %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 5d80457eda Merge with vcmi/develop branch %!s(int64=2) %!d(string=hai) anos