Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko f57a77c2fe VCMI will now check whether translations are complete %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 623cae7d47 All translatable strings now have language identifier %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 50e8a62178 Remove access to creature dwellings names via CGeneralTextHandler %!s(int64=2) %!d(string=hai) anos
  DjWarmonger 25ef065dbe Merge pull request #1486 from IvanSavenko/configurable_rewardables %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 19cfb79c59 Removed H3 language detection - should be set by Launcher %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 39131eba3e Added translation support for mods. VCMI translations are now in mod. %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 83bb70cd8a All CGPickable objects are now fully configurable %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 47c1803c42 Finalization of refactoring: %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 05ac217b0f Merge with vcmi/develop %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 0a858d9a7c Upgrade msvc to include enet and qt translator (#1436) %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko bec894c348 Implemented automatic detection of H3 files language/encoding %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko e48bd39b9c Moved road & river handlers into a separate file %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 3fd9a14651 Fix #1401 - Restored accessing creature names via GeneralTextHandler %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 4f3ea0d1d9 Renamed Terrain.h/cpp -> TerrainHandler.h/cpp %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 1468f6aded Converted terrainTypeHandler into proper handler class %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c479504646 Formatting cleanup %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d237bee927 Removed unused code %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 7c0d5666a0 Return string by copy to fix cases when string is constructed on stack %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 9a620a9091 Refactoring of GeneralTextHandler to reduce boilerplate code in callers %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 01d0cd4f7a Changed configurable UI to match text refactoring: %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 10541855d9 Don't load empty rumor strings %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko a499390b9c Restored text export command %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko e9e2ebb1c9 Cleanup %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko cb4f5edae9 All Heroes 3 texts are now passed through translator %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 85d7b470d4 Access to quests texts is now processed via translator %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko bdb8e0ee5c Introduced string identifiers for H3 texts, still WIP %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński f386f42166 Merge remote-tracking branch 'origin/develop' into terrain-rewrite %!s(int64=3) %!d(string=hai) anos
  Tomasz Zieliński 2bd30556a3 Store TerrainType by havlue and handle by reference %!s(int64=3) %!d(string=hai) anos
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
  Tomasz Zieliński 494b0f0226 First version that compiles %!s(int64=3) %!d(string=hai) anos