|  mateuszb | f5a719c2da
							
							* next part of thieves' guild window | 15 years ago | 
				
					
						|  mateuszb | 83e91430a7
							
							* fix for 292 | 15 years ago | 
				
					
						|  Michał W. Urbańczyk | 8552fd2fb0
							
							Fixed some crashes with std loss condition. | 15 years ago | 
				
					
						|  Michał W. Urbańczyk | 6803d08c6c
							
							Further victory conditions supported: | 15 years ago | 
				
					
						|  Michał W. Urbańczyk | 5279e2e9fc
							
							First part of support for victory & loss conditions. | 15 years ago | 
				
					
						|  Ivan Savenko | c6408f5b4b
							
							- Full support for Mystic Pond (Rampart) | 15 years ago | 
				
					
						|  mateuszb | 1708894790
							
							* compilation fix under VC++ | 15 years ago | 
				
					
						|  Michał W. Urbańczyk | 226935fd89
							
							More missing virtual d-tors. GCC should be pleased. | 16 years ago | 
				
					
						|  Ivan Savenko | 58d1ec7ac5 | 16 years ago | 
				
					
						|  OnionKnight | ef5b1ca1de
							
							* Fixed bug #112 | 16 years ago | 
				
					
						|  Michał W. Urbańczyk | 5d74e61e3e
							
							Hopefully fixed compilation. Unified line endings. | 16 years ago | 
				
					
						|  Ivan Savenko | def041a8c9
							
							#39 and #106 - fixed cosmetic buildings behaviour | 16 years ago | 
				
					
						|  Michał W. Urbańczyk | 1c32679f93
							
							Implemented flagged garrisons passableness ( #150 ). Full support for BorderGates. | 16 years ago | 
				
					
						|  mateuszb | 4780bcd1a6
							
							* fix for bug 272, 176 and (probably) 273 (creatures cannot be attacked with catapult, position of explosion of catapult shot seems to be fixed for non 800x600 resolutions) | 16 years ago | 
				
					
						|  Michał W. Urbańczyk | d037bec1be
							
							Fixed #229, #290. | 16 years ago | 
				
					
						|  OnionKnight | 0a96decf87
							
							* Fixed the artifact screen completely, hopefully. Structural overhaul of the CArtPlace and CArtifactsOfHero classes, and I had to add a new server message SetArtifact to deal with things properly. The only thing that differs from H3 now is that you can't have gaps of empty slots in the backpack. | 16 years ago | 
				
					
						|  DjWarmonger | 1408269aeb
							
							Fixed wrong sight center (#276) | 16 years ago | 
				
					
						|  Michał W. Urbańczyk | 82faf7538e
							
							Fixed #160, #167 | 16 years ago | 
				
					
						|  Michał W. Urbańczyk | 8f217c5cdf
							
							Fixed #50, #191, minor | 16 years ago | 
				
					
						|  DjWarmonger | adf3c9fd4b
							
							Resolved bugs #76 and #168 which always gave same heroes in tavern. | 16 years ago | 
				
					
						|  Michał W. Urbańczyk | a6f61e33bd
							
							* restored 0.74 savegames compatibility (for easier reproducing reported issues) | 16 years ago | 
				
					
						|  Michał W. Urbańczyk | f99c4d3c66
							
							Fixed #110. | 16 years ago | 
				
					
						|  DjWarmonger | e1c793068d
							
							1.Support for Skyship - revealing entire map | 16 years ago | 
				
					
						|  mateuszb | db4ee5844f
							
							* implemented 206 and 207 from mantis | 16 years ago | 
				
					
						|  DjWarmonger | e4417e9204
							
							Added feature #111 - external dwellings increase town growth. | 16 years ago | 
				
					
						|  Frank Zago | aa43938117
							
							Fixed bug 7 & 153. | 16 years ago | 
				
					
						|  mateuszb | 88f209a86f
							
							* bug 151 fixed | 16 years ago | 
				
					
						|  mateuszb | c08151cb5b
							
							* bug 123 fixed | 16 years ago | 
				
					
						|  Frank Zago | 3cdefa2790
							
							accesible->accessible | 16 years ago | 
				
					
						|  Michał W. Urbańczyk | fe7ef6bbe1
							
							Smart map object serialization over net. | 16 years ago |