Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko ce20d913e0 Fix checking PlayerColor's for validness %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 62fddca21e Split massive CModHandler class/file into multiple parts: %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński 025b0814c8 + Handled banning spells and artifacts %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 19ace6a849 Moved hero pool logic to the separate files %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8420a90aa4 Reorganization of campaigns code %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 0fb284f948 Extracted campaign-related code from GameState into a separate class %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 85262cf4f5 Moved CGameState files into a separate directory %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko fc190b14bb Spell shrines can now be configured in json %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d6a357fd17 Split some map object files into smaller files. Reduced includes usage. %!s(int64=2) %!d(string=hai) anos
  Konstantin 1d34c73c2d vcmi: split CBonusSystemNode, BonusParams and prop %!s(int64=2) %!d(string=hai) anos
  Konstantin 713e3004df vcmi: rename updater and limiter files %!s(int64=2) %!d(string=hai) anos
  Konstantin e37f798a68 vcmi: split bonus updaters %!s(int64=2) %!d(string=hai) anos
  Konstantin 416faf521e vcmi: move limiters outside of HeroBonus.cpp %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 7db67a3101 int3 now has proper hasher function %!s(int64=2) %!d(string=hai) anos
  Konstantin 7a5775a9f9 vcmi: use std::optional %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko a0e9e01b48 Renamed & reorganized all game mechanics settings names %!s(int64=2) %!d(string=hai) anos
  Konstantin 4c4498b22a vcmi: modernize rest of lib %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko e48bd39b9c Moved road & river handlers into a separate file %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 4f3ea0d1d9 Renamed Terrain.h/cpp -> TerrainHandler.h/cpp %!s(int64=2) %!d(string=hai) anos
  Dydzio 2c09bfb22a Fix code formatting %!s(int64=2) %!d(string=hai) anos
  Dydzio 1967416eb2 Remove no longer needed code %!s(int64=2) %!d(string=hai) anos
  M 23de4a188b Change cartographer tile reveal logic to match H3 %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński f386f42166 Merge remote-tracking branch 'origin/develop' into terrain-rewrite %!s(int64=3) %!d(string=hai) anos
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
  Tomasz Zieliński 494b0f0226 First version that compiles %!s(int64=3) %!d(string=hai) anos
  DjWarmonger 7ba271edf1 Rotation rebase2 (#912) %!s(int64=3) %!d(string=hai) anos
  Nordsoft91 ad01c7ffce Vlc obstacles [part 1] (#888) %!s(int64=3) %!d(string=hai) anos
  Andrii Danylchenko 4b4cc3cf4b battlefields in VLC and custom bonuses for terrain patches %!s(int64=3) %!d(string=hai) anos
  Nordsoft91 aaa07e4d2e New terrain support - part 1 (#755) %!s(int64=3) %!d(string=hai) anos
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features %!s(int64=7) %!d(string=hai) anos