Commit History

Autor SHA1 Mensaxe Data
  Henning Koehler 5091b117e2 fixed serialization for older savegames %!s(int64=8) %!d(string=hai) anos
  Henning Koehler 19e619f61e wisdom is now bonus-based %!s(int64=8) %!d(string=hai) anos
  ArseniyShestakov 9d9c026c85 Code style: serialize everything on own lines for easier debugging (#357) %!s(int64=8) %!d(string=hai) anos
  Dydzio 0cb6515ae8 VCAI tweaks (#311) %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file %!s(int64=8) %!d(string=hai) anos
  AlexVinS 70a092f58c [Refactoring] use virtual method for object specific actions when new map object is created %!s(int64=8) %!d(string=hai) anos
  AlexVinS a85b4cf2a5 * WIP on event condition format %!s(int64=9) %!d(string=hai) anos
  AlexVinS 4173a5064c Fixed http://bugs.vcmi.eu/view.php?id=2545 %!s(int64=9) %!d(string=hai) anos
  AlexVinS 53fbf88316 Spell cast logging refactored. %!s(int64=9) %!d(string=hai) anos
  AlexVinS 505e53c17d Merge remote-tracking branch 'remotes/origin/develop' into SpellsRefactoring8 %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov c8faca8f39 Refactoring: only use RNGs explicitly to avoid bug prone code in future %!s(int64=9) %!d(string=hai) anos
  AlexVinS 62abde6c46 Prepare battle log for spell-cast on server side. %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov ca819b3cda CGHeroInstance::nextPrimarySkill: don't use GS RNG directly %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 85f49bc968 CGHeroInstance::initArmy: don't use GS RNG. Get RNG through a ref %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov ab06cfd586 More fixes for uninitialized fields %!s(int64=9) %!d(string=hai) anos
  AlexVinS dd1aabbe23 Use JsonSerializeFormat for map objects %!s(int64=9) %!d(string=hai) anos
  AlexVinS 6e205a58b4 Merge remote-tracking branch 'remotes/origin/develop' into feature/VCMIMapFormat1 %!s(int64=9) %!d(string=hai) anos
  AlexVinS 1bc41b3ba3 Merge commit '3c844002626f48007a888d4dd8b0b45ec867fc9a' into feature/VCMIMapFormat1 %!s(int64=9) %!d(string=hai) anos
  Vadim Markovtsev 3926920103 Rename radious -> radius %!s(int64=9) %!d(string=hai) anos
  Vadim Markovtsev 918fbd8530 Refactor hero's mana regain %!s(int64=9) %!d(string=hai) anos
  Alexander Shishkin 1472ed970d Merge pull request #176 from vmarkovtsev/issue/2160 %!s(int64=9) %!d(string=hai) anos
  Vadim Markovtsev 9f3313524e Fix 2160 dismissing a VIP hero %!s(int64=9) %!d(string=hai) anos
  DjWarmonger 94ecc3f520 Compilation fix. MVS 2013 doesn't support constexpr and it's not needed either. %!s(int64=9) %!d(string=hai) anos
  Vadim Markovtsev f6679bba50 Fix CGHeroInstance::isInitialized implementation %!s(int64=9) %!d(string=hai) anos
  Vadim Markovtsev 7772b6de74 Fix 981 reset hero on hiring after retreat/surrender %!s(int64=9) %!d(string=hai) anos
  AlexVinS 408f346541 Drafts for hero serialization %!s(int64=9) %!d(string=hai) anos
  ArseniyShestakov e872b400b7 Comments save format backward compatability code as Ivan suggested %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 9e7e5b81e4 Merge pull request #143 from vcmi/feature/patrolSupport %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov f55bfe41d6 Digging: implement digging status on right click. Fix issue 401 %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 56c6785bd0 Add backward compatability for patrol and bump save format version %!s(int64=10) %!d(string=hai) anos