Histórico de commits

Autor SHA1 Mensagem Data
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features 7 anos atrás
  Dmitry Orlov 854a2e6c39 Feature: Mods system improvement, Part III. Bunusing buildings customization. 4 anos atrás
  Dmitry Orlov d6a4767865 Mod system improvement: Patch 2 5 anos atrás
  Dmitry Orlov 643cc00db6 Mod system improvement: Special buildings should work in the modders towns. Part II 5 anos atrás
  Dmitry Orlov 934c4e511d Special buildings support : Patch 1 5 anos atrás
  Dmitry Orlov bf07cd0ad9 Mod system improvement Part I : Old saves support & MSVS build fix 5 anos atrás
  Dmitry Orlov f4816b0824 Mod system improvement Part I : Special buildings should work in the modders towns 5 anos atrás
  DJWarmonger 273802c92c I have no idea what I'm doing 7 anos atrás
  Arseniy Shestakov ac66fc7f42 Full rework of pre-game interface and networking 7 anos atrás
  Hao Hu 9cc2464cf6 Fixing bugs for external dwelling bonus of Golem Factory (#382) 8 anos atrás
  AlexVinS 15138c23de Finished conversion to new logging API 8 anos atrás
  ArseniyShestakov 9d9c026c85 Code style: serialize everything on own lines for easier debugging (#357) 8 anos atrás
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file 8 anos atrás
  AlexVinS 70a092f58c [Refactoring] use virtual method for object specific actions when new map object is created 8 anos atrás
  AlexVinS a7ed27c73f Fixed CID 1375705, CID 1375709, CID 1375708 8 anos atrás
  AlexVinS a85b4cf2a5 * WIP on event condition format 9 anos atrás
  ArseniyShestakov b5fa97b697 Merge pull request #211 from Chocimier/iss2321 9 anos atrás
  Arseniy Shestakov c8faca8f39 Refactoring: only use RNGs explicitly to avoid bug prone code in future 9 anos atrás
  Piotr Wójcik 40003460ca Check if building's dependencies are allowed 9 anos atrás
  Piotr Wójcik 044e2b9e51 Properly calculate building requirements 9 anos atrás
  DjWarmonger 8f1fba9551 Merge pull request #146 from vcmi/feature/VCMIMapFormat1 9 anos atrás
  Arseniy Shestakov 9428f865d3 CGTownInstance: erase all stacks when town is captured by enemy 9 anos atrás
  Arseniy Shestakov d15106bf63 CGTownInstance: implement armies merging on siege. Fix issue 169 9 anos atrás
  AlexVinS dd1aabbe23 Use JsonSerializeFormat for map objects 9 anos atrás
  AlexVinS 6e205a58b4 Merge remote-tracking branch 'remotes/origin/develop' into feature/VCMIMapFormat1 9 anos atrás
  Vadim Markovtsev 3926920103 Rename radious -> radius 9 anos atrás
  AlexVinS f9d0b20234 CGMine, CGArtifact, CGGarrison serialization 9 anos atrás
  Ivan Savenko 90dfe3e782 reduced visibility for members of Mine and Dwellings 10 anos atrás
  Vadim Markovtsev e4b1ef1405 Add "override" to virtual overriden methods 10 anos atrás
  AlexVinS 8f2da66a18 fix mantiss 1967 + some refactoring 10 anos atrás