Commit History

Autor SHA1 Mensaxe Data
  Xilmi f8f10adb2e Take magic-capability into account for overall strength-estimation of hero-lead-armies hai 1 ano
  Ivan Savenko b638b0b679 Fixed possible crash if hero class has no valid commander ID hai 1 ano
  Ivan Savenko c87e60740b Fixes hota prisons replacing every h3 prison on h3m maps hai 1 ano
  Kris-Ja 05bbb45824 change MANA_PER_KNOWLEGDE to percentage hai 1 ano
  Ivan Savenko 3740f8b02f Moved bonus parsing to a new file hai 1 ano
  Ivan Savenko c3957c2c2a Moved json files to new directory, split on per-class basis hai 1 ano
  Ivan Savenko 18f9d29fd2 Fix typo hai 1 ano
  Ivan Savenko 9e09fe08e1 Fixed duplicated hero check - was used too early, before hero type is hai 1 ano
  Ivan Savenko e66a982c96 Fix backpack availability check in Grail digging hai 1 ano
  Ivan Savenko 049c352511 Added loss condition "lose part of Angelic Alliance" to Yog campaign hai 1 ano
  Ivan Savenko ccea7fc1fb Yog will now only get Attack or Defence on leveling up hai 1 ano
  Ivan Savenko 7992144763 Gem class is now Sorceress hai 1 ano
  Ivan Savenko 3abc26e789 Moved checks for campaign heroes to CGHeroInstance class hai 1 ano
  Ivan Savenko ffd604c114 Removed unnecessary access to IHandler::objects hai 1 ano
  Ivan Savenko 6e629a6a5f split getBonusLocalFirst into two distinct method: hai 1 ano
  Ivan Savenko ea1f05d15a Stabilization hai 1 ano
  Ivan Savenko e67e4430ba Removed most of non-const static fields in lib. Reduced header includes. hai 1 ano
  Ivan Savenko a15366f5a5 Make IObjectInterface::cb non-static hai 1 ano
  Ivan Savenko d5c4478816 Remove most of non-const access to VLC entities hai 1 ano
  Ivan Savenko 2265890f69 Better detection of invalid mod data to avoid crash and notify modders hai 1 ano
  Ivan Savenko edb2ecd751 Fix possible overflow errors on leveling up beyond int64_t limit hai 1 ano
  Ivan Savenko acc09ee51a Merge pull request #3266 from Laserlicht/puzzle_cheat hai 1 ano
  Tomasz Zieliński 134f78113e Remove unneccessary code hai 1 ano
  Tomasz Zieliński cef25cca03 Fix for starting hero being passable hai 1 ano
  Laserlicht a24e78a210 real unlimited movement (like in OH3) hai 1 ano
  Ivan Savenko 3f60c1b0b3 Remove excessive logging hai 1 ano
  Ivan Savenko d3d5b67b22 Merge pull request #3207 from IvanSavenko/skill_selection_fix hai 1 ano
  Ivan Savenko 71825fcc4e Fix crash on artifact movement hai 1 ano
  Ivan Savenko e9ac8c67c1 Reworked and fixed selection of secondary skills: hai 1 ano
  Ivan Savenko 9f906ff1d2 Remove pointer to CGObjectInstance from map header hai 1 ano