Ivan Savenko
							
						 | 
						
							
							
								5b76c3f4eb
							
							Rebase of codebase changes for refactored serializer
						 | 
						9 years ago | 
					
				
					
						
							
								   Arseniy Shestakov
							
						 | 
						
							
							
								c8bcb14d34
							
							CCallbackBase: add CRandomGenerator to all callbacks
						 | 
						9 years ago | 
					
				
					
						
							
								   Arseniy Shestakov
							
						 | 
						
							
							
								2ba3b20928
							
							Multiple changes to RNG usage to both client and server
						 | 
						9 years ago | 
					
				
					
						
							
								   Arseniy Shestakov
							
						 | 
						
							
							
								10dbbead2d
							
							Fix indentation of logging code and around it
						 | 
						9 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								9e7e5b81e4
							
							Merge pull request #143 from vcmi/feature/patrolSupport
						 | 
						10 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								bdc369ffba
							
							Patrol: use manhattan distance for getting tiles in radius
						 | 
						10 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								7b5a7f43ad
							
							Removed includes of CGameState from headers
						 | 
						10 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								c3ce4b25df
							
							Removed all #include's of CMap.h from headers.
						 | 
						10 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								3d8f67f864
							
							getFreeTiles: filter ROCK tiles. Fix issue 1870
						 | 
						10 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								685deddac1
							
							Start spell-relatet files reorganisation
						 | 
						10 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								3bca68fd2d
							
							Initial refactoring
						 | 
						11 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								32240da34e
							
							Reduced number of #include's in headers. May break compilation on Win
						 | 
						11 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								652ceb2bde
							
							Finally shattered CObjectHandler.cpp into tiny bits
						 | 
						11 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								32b6568b65
							
							Merged changes from upstream and fixed compilation caused by API changes
						 | 
						11 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								7f276185bd
							
							Moving files:
						 | 
						11 years ago | 
					
				
					
						
							
								   O01eg
							
						 | 
						
							
							
								334bd28bd4
							
							It compiles with -gdwarf-3
						 | 
						11 years ago | 
					
				
					
						
							
								   O01eg
							
						 | 
						
							
							
								c6238588bd
							
							Rename new files.
						 | 
						11 years ago | 
					
				
					
						
							
								   O01eg
							
						 | 
						
							
							
								ad84ae64b0
							
							Clean up.
						 | 
						11 years ago | 
					
				
					
						
							
								   O01eg
							
						 | 
						
							
							
								463073ebfa
							
							Move CPrivilagedInfoCallback, IGameEventCallback and CNonConstInfoCallback to IGameCallback.h
						 | 
						11 years ago | 
					
				
					
						
							
								   O01eg
							
						 | 
						
							
							
								927eb33c11
							
							Split IGameCallback to reduce memory required to debug compilation.
						 | 
						11 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								30b79588db
							
							- Moved gameState::guardingCreaturePosition() to CMap so it doesn't need to be recalculated many times for every player.
						 | 
						11 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								fe1b16a7ec
							
							Some preparation towards mantis #1743:
						 | 
						11 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								a6f68d6870
							
							Fixed #1726.
						 | 
						11 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								a3cad2883f
							
							- Restored correct specialty serialization (#1599 and all its children)
						 | 
						11 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								f6c1dace6c
							
							Minors:
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								3d3f93275d
							
							Multiple minor fixes:
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								ee1b0459e6
							
							Extended building dependencies:
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								27a30b5ff9
							
							- compile fix
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								3560bbb7f3
							
							two patches/pull requests from janisozaur
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								141c1a9854
							
							Not crash when asking callback about requirements for not existing building, fixing #1444 corrupted saves (for testing).
						 | 
						12 years ago |