Ivan Savenko
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fb739e7186
Merge beta -> develop
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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6df85be4b3
Fixed death animation of Efreeti killed by petrification attack
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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e3ed728193
Merge pull request #1932 from rilian-la-te/proper-teleport
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Konstantin
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bc1aad3b26
vcmi: remove deprecated CStack::getCreature()
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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506c3d29bc
Replaced vstd clamp with std version
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%!s(int64=2) %!d(string=hai) anos |
Konstantin
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11b237a23c
vcmi: massive refactoring v1
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Konstantin
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e0715a76c8
vcmi: reduce CStack usage a little bit
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Ivan Savenko
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307065a633
Merge beta into develop
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%!s(int64=2) %!d(string=hai) anos |
Konstantin
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7543fdf787
vcmi: add reverse effect animation type
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Ivan Savenko
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fd3f80e860
Fix game hang on invalid shooter animation config
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Ivan Savenko
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2864a04bda
Minor refactoring
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Ivan Savenko
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31b718898a
Fix playback of shooter animations at max speed
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Ivan Savenko
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688b8db3eb
Removed delays due to thread waits from battle animations
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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d34efaeb81
All battle effects now use time-based timings
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Ivan Savenko
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0e8ee929df
Renamed CCursorHandler -> CursorHandler
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Ivan Savenko
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a25214ae71
Fixes graphical artifacts on toggling stack queue visibility
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Ivan Savenko
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6b2490903d
Fix casting of massive spells by creatures
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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d8c4209ded
Movement animation is now more smooth at high animation speeds
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%!s(int64=2) %!d(string=hai) anos |
Ivan Savenko
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ae3f6c5e79
Renamed PointEffectAnimation -> EffectAnimation
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Ivan Savenko
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5b41ced427
Removed sound playback from PointEffectAnimation
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Ivan Savenko
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4b3d93f378
Minor cleanup
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Ivan Savenko
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8b207fae63
ECreatureAnimType enum -> enum class
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Ivan Savenko
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41b87088d5
Color muxer effects can now be (partially) configured by user.
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Ivan Savenko
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c835a84051
Moved all GUI handling from BattleInterface to BattleControlPanel
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Ivan Savenko
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16c4851d3b
Animated cursor for spell selection, removed hardcoded cursor ID's
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Ivan Savenko
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e9e549148d
Implemented teleportation animation effect
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Ivan Savenko
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bbabc991ee
Clean up logging
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Ivan Savenko
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6c04581655
Fix stack rendering order during movement
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Ivan Savenko
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733f21f8dc
Petrify will freeze stack animations
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Ivan Savenko
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864990db13
Implemented Bloodlust & Petrification effect
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