Commit Verlauf

Autor SHA1 Nachricht Datum
  Ivan Savenko fb739e7186 Merge beta -> develop vor 2 Jahren
  Ivan Savenko f6d480cbb2 Moved player-specific heroes & towns information to new class vor 2 Jahren
  Ivan Savenko 4ec32e4dcd Renamed CAdvMapInt to its proper full name vor 2 Jahren
  Ivan Savenko f245080cba Fix missing error message on casting spell in hotseat vor 2 Jahren
  Ivan Savenko 644f0f4b32 Removed ARRAY_COUNT in favor of std::size vor 2 Jahren
  Ivan Savenko 506c3d29bc Replaced vstd clamp with std version vor 2 Jahren
  Konstantin 5366f9190e vcmi: reduce boost::lexical_cast usage vor 2 Jahren
  Ivan Savenko f8c1c46562 removed CAdvMapInt::handleRightClick method vor 2 Jahren
  Ivan Savenko 62151cd20c Replaced genRect with Rect constructor call vor 2 Jahren
  Ivan Savenko 7c58a46279 Removed some instances of access to `screen` surface vor 2 Jahren
  Ivan Savenko 3fef2a5e1f Moved Colors to a separate file, updated includes vor 2 Jahren
  Ivan Savenko cfcaf5cbb6 renamed keyDown -> keyPressed vor 2 Jahren
  Ivan Savenko d4fba3787c Removed usage of SDL_KeyboardEvent from UI code vor 2 Jahren
  Ivan Savenko 6669ffd4b3 Moved input-related code from SDL_Extensions to GuiHandler vor 2 Jahren
  Ivan Savenko 108a42e4ba Reorganized includes for new layout. New class - IImageLoader vor 2 Jahren
  Ivan Savenko 9c3030603d Removed most SDL includes from headers, removed SDL int's vor 2 Jahren
  Ivan Savenko e35a669eeb Refactoring of CPicture class to improve encapsulation vor 2 Jahren
  Ivan Savenko 42df5626d9 Added Color class to replace SDL_Color vor 2 Jahren
  Ivan Savenko ee7a573cb8 Refactoring of SDL API usage: vor 2 Jahren
  Ivan Savenko 5da407e822 All spell texts are now passed through translator vor 2 Jahren
  Ivan Savenko bdb8e0ee5c Introduced string identifiers for H3 texts, still WIP vor 2 Jahren
  Ivan Savenko d29c9d6445 Fortify CLabel interface to prevent unchecked access vor 2 Jahren
  Ivan Savenko c855823528 Renamed files in client/battle to match new names of classes vor 2 Jahren
  Ivan Savenko 0cae259f53 Most of rendering in BattleInt is done via canvas vor 2 Jahren
  lainon 7fdad4e0f6 Code refactor following C++ standard and condition fixes vor 2 Jahren
  Andrey Filipenkov 0163190ac5 move hardcoded strings to JSON file vor 3 Jahren
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features vor 7 Jahren
  KasyanDiGris fa5a14e2d8 Stabilize vcmi (#488) vor 7 Jahren
  Alexander Shishkin 75f8c8b29a Gui cleanup4 (#446) vor 7 Jahren
  Alexander Shishkin 5c09f751b3 Gui cleanup3 - UI refactoring to use smart pointers (#440) vor 7 Jahren