Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko d5c4478816 Remove most of non-const access to VLC entities hai 1 ano
  Ivan Savenko 62cd8b12d4 Converted several namespace enums to enum class %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 17d3d663ee Converted creature ID and spell ID to new form %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 87957e74c1 Replaced boost::thread_specific_ptr with thread_local %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński 3b238ff15e Fix weekly visitable check %!s(int64=2) %!d(string=hai) anos
  SoundSSGood 9b5f6ec7cf CArtifact getters setters %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 85262cf4f5 Moved CGameState files into a separate directory %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f7b27da00e Implemented support for "coast visitable" objects: %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko 0829593356 NKAI: composite pathfinder actions and fix for guarded bordergate %!s(int64=2) %!d(string=hai) anos
  Konstantin 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h %!s(int64=2) %!d(string=hai) anos
  nordsoft 1b4d117790 deeper decoupling %!s(int64=2) %!d(string=hai) anos
  nordsoft e47bb3f1f9 Separate configuration and object %!s(int64=2) %!d(string=hai) anos
  Konstantin 11b237a23c vcmi: massive refactoring v1 %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko a0e9e01b48 Renamed & reorganized all game mechanics settings names %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 383387ef29 Integrated defaultMods into mod system %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 144ddba97d Replaced AI assertion failure with error in log %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f8f6df02f3 Removed remaining hardcoded objects %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko fa6f7513e8 All heroes-related strings are passed through translator %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko e31beafa17 #1100 - fix visiting allied dwellings %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko e9c725181c NKAI: fix retreat logic %!s(int64=3) %!d(string=hai) anos
  Andrii Danylchenko eeea01d778 NKAI: namespace %!s(int64=3) %!d(string=hai) anos
  Andrey Filipenkov 72feb538ce add explicit null pointer checks %!s(int64=3) %!d(string=hai) anos
  nordsoft c24fc89fe3 Lambda decltype on compile time instead of runtime %!s(int64=3) %!d(string=hai) anos
  Andrey Filipenkov af6d666778 use high_resolution_clock instead of steady_clock %!s(int64=3) %!d(string=hai) anos
  Andrey Filipenkov fc064b1c45 replace boost::chrono with std::chrono %!s(int64=3) %!d(string=hai) anos
  Andrii Danylchenko 79d06bbaa6 Nullkiller: fix merge conflicts %!s(int64=4) %!d(string=hai) anos
  Andrii Danylchenko d47564955e Nullkiller: fix/refactor temporary bonus nodes, fix gather army quest completion %!s(int64=4) %!d(string=hai) anos
  Andrii Danylchenko b4241670ba Nullkiller: rename VCAI to AIGateway %!s(int64=4) %!d(string=hai) anos
  Andrii Danylchenko 9a203b8af9 Nullkiller: parallel object clusterization, stabilization %!s(int64=4) %!d(string=hai) anos
  Andrii Danylchenko fb3cda666f Nullkiller: tbb and hero chain calculation optimization and parallel cpathfinder initialization %!s(int64=5) %!d(string=hai) anos