Commit History

Autor SHA1 Mensaxe Data
  AlexVinS 6782136e3e Map edge drawing converted to CAnimation %!s(int64=9) %!d(string=hai) anos
  AlexVinS 46196daa07 cleanup %!s(int64=9) %!d(string=hai) anos
  AlexVinS 6a272d8f0c FoW drawing converted to CAnimation %!s(int64=9) %!d(string=hai) anos
  AlexVinS c11a660d21 Fixed and cleanup %!s(int64=9) %!d(string=hai) anos
  AlexVinS 186cd7a163 Mao object drawing converted to CAnimation %!s(int64=9) %!d(string=hai) anos
  AlexVinS 3dddbcf2e8 try to use CAnimation for Hero path %!s(int64=9) %!d(string=hai) anos
  AlexVinS 536f36ede8 use CAnimation fro world view icons %!s(int64=9) %!d(string=hai) anos
  AlexVinS e2e5bc4920 fixed fadeAnims memory leak %!s(int64=9) %!d(string=hai) anos
  ArseniyShestakov 05a34fb417 Use "Favorable" instead of "Favourable" everywhere for consistency %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov f55bfe41d6 Digging: implement digging status on right click. Fix issue 401 %!s(int64=10) %!d(string=hai) anos
  DjWarmonger 63ca9202e4 Reverted old MapHandler::hideObject to avoid weird crash. %!s(int64=10) %!d(string=hai) anos
  DjWarmonger 2851832f0c Fixed logs. %!s(int64=10) %!d(string=hai) anos
  DjWarmonger 57637dd71a Added some checks & logs for empty def names, but it only delays the crash. %!s(int64=10) %!d(string=hai) anos
  DjWarmonger 32f3f9d76d Fixed high CPU usage by mapHandler::hideObject %!s(int64=10) %!d(string=hai) anos
  Ivan Savenko eef45b5ae8 Fixed warnings %!s(int64=10) %!d(string=hai) anos
  AlexVinS f4c683cd5e Move VievXXX logic to server side (except expert ViewEarth) %!s(int64=10) %!d(string=hai) anos
  AlexVinS f6e83685e7 Initial implementation of VIEW_AIR & VIEW_EARTH %!s(int64=10) %!d(string=hai) anos
  Fay 9034a9d873 Fixed crashes due to invalid ptrs during advmap objects fadeout; %!s(int64=10) %!d(string=hai) anos
  DjWarmonger 2a082e6c21 Merge pull request #84 from Fayth/test/advMapFading %!s(int64=10) %!d(string=hai) anos
  Fay 1c6a7a923d Fixes color-keying after scaling bitmaps for world view display; %!s(int64=10) %!d(string=hai) anos
  DjWarmonger 71bcacaa60 Partial fix for #2053 %!s(int64=10) %!d(string=hai) anos
  Fay cbd3a19987 Merge branch 'develop' of https://github.com/vcmi/vcmi into test/advMapFading %!s(int64=10) %!d(string=hai) anos
  Fay cbb75d1c7a Support for fading heroes/boats (+flags); %!s(int64=10) %!d(string=hai) anos
  Fay 3c3fb0e21d Added advmap config options to enable/disable fading; %!s(int64=10) %!d(string=hai) anos
  Fay 5a7a208617 Minor fixes (possible surface leak); %!s(int64=10) %!d(string=hai) anos
  DjWarmonger 1d34d15983 Compilation fixes. %!s(int64=10) %!d(string=hai) anos
  Fay 4c636c15e9 Merge branch 'develop' of https://github.com/vcmi/vcmi into test/advMapFading %!s(int64=10) %!d(string=hai) anos
  Fay b59189ae6f Minor fix to resolve clipping rect issue from previous commit; %!s(int64=10) %!d(string=hai) anos
  Fay dbedf245a0 Fixed some calculation to resolve edge tiles being partially cut-off in advmap world view mode; %!s(int64=10) %!d(string=hai) anos
  Fay 447c4603a2 Fade-in fixes; %!s(int64=10) %!d(string=hai) anos