Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko db221829aa Modding-related bugfixes: %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 7c52db923a Removed mods compatibility code from 0.95 %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 09d595e385 - Implemented "mapObject" entry for hero classes %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 89b89ff85d Bugfixing. Game seems to be working without major bugs. %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 44742814cd More cleanup: %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 652ceb2bde Finally shattered CObjectHandler.cpp into tiny bits %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 0afdfa529c Moved all object-related files to lib/mapObjects directory. %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 7e057b6df8 Bugfixing, game can finally load to main menu without crash %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 32b6568b65 Merged changes from upstream and fixed compilation caused by API changes %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko b5160acbac Finalization of object type handler interface %!s(int64=11) %!d(string=hai) anos
  beegee1 1d57b75bc5 - random number generation refactoring %!s(int64=11) %!d(string=hai) anos
  Michał W. Urbańczyk 4674e8e3d8 Initializing CHeroClass::commander. %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 2c4c964a45 Large rewrite of adventure map objects: %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 7d7e65a316 changes in hero class format: %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 3d3f93275d Multiple minor fixes: %!s(int64=12) %!d(string=hai) anos
  DjWarmonger 1657f124e1 - Compile fixes for MVS %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko c4716d0a9a - reordered files in cmake so files with long compile times will be %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 208df34fc2 bigfixing & new file: launcher/jsonutils.cpp %!s(int64=12) %!d(string=hai) anos
  DjWarmonger 39f9069ed9 Implemented deterministic secondary skills, #1166. %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 0a627698d8 - fixes crash on giving banned skills to hero (partial #1427) %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 5654fef901 - ZipArchive namespace for operations with zip archives, located in CZipLoader.h/cpp. %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko c81a31c74a - catapult attacks should be identical to H3 %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko b87897096c Filesystem handling is now more flexible %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko dd808ef5cc bugfixing: %!s(int64=12) %!d(string=hai) anos
  Michał W. Urbańczyk be7c2bd07f CGHeroInstance* can be serialized over network even when hero has been defeated. Strongly typed hero type ID introduced. %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 8297102350 - some groundwork for wog optionality %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 8273f323b1 - it is possible to edit data of another mod or H3 data via mods %!s(int64=12) %!d(string=hai) anos
  Michał W. Urbańczyk be6aff5173 VC11 compile fix. %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko e71bace8e3 - fixed crash on missing icons %!s(int64=12) %!d(string=hai) anos