Histórico de Commits

Autor SHA1 Mensagem Data
  AlexVinS 3bbff27127 Wiped CDefEssential há 8 anos atrás
  AlexVinS 64d9dadd64 Logging cleanup. há 8 anos atrás
  ArseniyShestakov b52cfe5283 Code style: use parentheses for creating heap-based objects (#344) há 8 anos atrás
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file há 8 anos atrás
  AlexVinS 28087099b8 More correct usage of SDL_Palette há 10 anos atrás
  AlexVinS b512005d38 Get rid of CSDL_Ext::colorSetAlpha há 10 anos atrás
  AlexVinS e80c8d16a6 Cleanup CDefHandler há 10 anos atrás
  AlexVinS 958d596d54 Do not raise on non critical error há 10 anos atrás
  AlexVinS dca1e28bc1 SDL1 wipe, part 1. Untested. há 10 anos atrás
  AlexVinS 0ef16feca9 Refactoring towards backward compatibility (WiP) há 11 anos atrás
  AlexVinS cd81e85a61 fix loading to pregame. Looks awful. More work to do. há 11 anos atrás
  AlexVinS 62d42465de fix compilation há 11 anos atrás
  Ivan Savenko 1d9139303a introduced zip support into vcmi há 12 anos atrás
  Ivan Savenko b87897096c Filesystem handling is now more flexible há 12 anos atrás
  Ivan Savenko 146a5e5ef8 Made speed of most of battle animations time-based há 12 anos atrás
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported há 12 anos atrás
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: há 12 anos atrás
  beegee1 ee51c5beb5 - Renamed /lib subfolders to lowercase há 12 anos atrás
  Ivan Savenko 8ffd482324 - gcc compile fix há 12 anos atrás
  alexvins 369f0ae9c6 [PLATFORM] MinGW support added há 13 anos atrás
  Ivan Savenko e67f8afdd9 - removed multiple unused files há 13 anos atrás
  Ivan Savenko b3c17d2788 large filesystem update. Filesysytem is now fully functional, everything should work. há 13 anos atrás
  Ivan Savenko 665837d656 - hopefully better town development for AI há 13 anos atrás
  Michał W. Urbańczyk 017013a5a4 Throwing runtime_errors instead of string (or even char*) objects. há 13 anos atrás
  Ivan Savenko 0c3e88226f - (linux) replaced Genius with VCAI há 13 anos atrás
  Ivan Savenko 91c0ce33f4 - re-generated build system há 14 anos atrás
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface há 14 anos atrás
  Frank Zago 7b1ede449d Removed last instances of readNormalNr. Made readChar an inline. há 14 anos atrás
  Frank Zago 8403d177aa Added endian aware macros read_le_u16 and read_le_u32 to replace readNormalNR(). Fixes a couple of issues on big endian machines. há 14 anos atrás
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done há 15 anos atrás