Commit történet

Szerző SHA1 Üzenet Dátum
  Ivan Savenko 19f0836211 Fixed #712 and #713 14 éve
  beegee1 36d29424f0 * Turrets, keep and turret covers can be now be placed by altering wall_pos.txt 14 éve
  beegee1 45fba15511 * Reverted previously changed PreGame code 14 éve
  mateuszb b4edd10e6c * beegee's comments patch 14 éve
  Ivan Savenko 450ae1772c - Buttons optimization - less memory and CPU usage 14 éve
  Michał W. Urbańczyk daeb3af67a Early changes towards MP support. 15 éve
  Ivan Savenko c10dac929d - New animation system: 15 éve
  mateuszb 6928f850b9 * fixed 494 15 éve
  Ivan Savenko 215dc95acb - implemented Hill Fort (minor issue - you can do ANY upgrades, including archers to sharpshooters without Gelu and so on) 15 éve
  Michał W. Urbańczyk d0ff61807d Obtaining town instance pointer via cb. Plz, don't access gamestate directly from player interface! Everything has to go via callback. 15 éve
  Michał W. Urbańczyk e6f31b7500 Compilation fixes for VC10. 15 éve
  mateuszb 69bed4a8d6 * small changes 16 éve
  mateuszb 6d6fe748d0 * compilation fix 16 éve
  Ivan Savenko 6f0f6564d7 - partial implementation of kingdom overview: 16 éve
  Michał W. Urbańczyk efb1049860 * fixed crashes with paths when fastly switching heroes 16 éve
  Michał W. Urbańczyk df87b34662 * fixes for moving War Machines 16 éve
  Michał W. Urbańczyk 6bdfddd0c4 Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game. 16 éve
  Frank Zago ac7c7a3d23 Re-order declaration of 2 variables, and fix a typo. 16 éve
  Michał W. Urbańczyk b4070c6b3e Third part of GUI reorganization: 16 éve
  Michał W. Urbańczyk 1d765e8f29 Second part of GUI reorganization. Some things may not work properly. 16 éve
  Michał W. Urbańczyk a91ab8872b First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface. 16 éve
  mateuszb 429b226517 * moved a few files 16 éve