Commit History

Autor SHA1 Mensaxe Data
  beegee1 45fba15511 * Reverted previously changed PreGame code %!s(int64=14) %!d(string=hai) anos
  beegee1 66b708c168 * PreGame interface gets now redrawn every frame. %!s(int64=14) %!d(string=hai) anos
  beegee1 157002fe68 Better implementation of the framerate manager, FPS timer added, minor improvements %!s(int64=14) %!d(string=hai) anos
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done %!s(int64=15) %!d(string=hai) anos
  mateuszb 6b8718b046 * partially done support for resolutions smaller than 800x600 by screen scrolling %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 80f49badc9 Implemented Scuttle Boat and Dimension Door spells. %!s(int64=15) %!d(string=hai) anos
  OnionKnight dced6ec17c * Fixed bug 195, possible slots for artifacts are highlighted when selecting an artifact. %!s(int64=16) %!d(string=hai) anos
  mateuszb 68c5bb63a4 * various improvements and code cleanups %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk ca7ee8936c Implemented redesigned pathfinder. Using new info from it, implemented various adventure map cursors. %!s(int64=16) %!d(string=hai) anos
  OnionKnight d8c2055809 * Shipyard window had it's wood and gold spots swapped, fixed. %!s(int64=16) %!d(string=hai) anos
  OnionKnight ce86e88fa3 Better positioning of the melee cursors. %!s(int64=16) %!d(string=hai) anos
  mateuszb 429b226517 * moved a few files %!s(int64=16) %!d(string=hai) anos