Andrii Danylchenko
							
						 | 
						
							
							
								ff8a745a50
							
							BattleAI: optional simulation depth
						 | 
						1 rok temu | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								bc80532f29
							
							BattleAI: improve movement towards unreachable
						 | 
						1 rok temu | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								8cdfa26fb5
							
							BattleAI: fix bait for archers when need to go long way
						 | 
						1 rok temu | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								b3fc6743d9
							
							BattleAI: better retaliation calculation
						 | 
						1 rok temu | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								51b8bc9fc3
							
							BattleAI: fix shhoters waiting and reduce strength of our loss affecting decissions
						 | 
						1 rok temu | 
					
				
					
						
							
								   Alexander Wilms
							
						 | 
						
							
							
								02e429e973
							
							Fix typos using https://github.com/crate-ci/typos
						 | 
						1 rok temu | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								b7efa6c8cc
							
							Fixed potential thread races in Battle AI
						 | 
						1 rok temu | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								3602be5eab
							
							BattleAI: remove adjustPositions method as it gives more troubles than usefulness
						 | 
						1 rok temu | 
					
				
					
						
							
								   Alexander Wilms
							
						 | 
						
							
							
								5cbc75d3b7
							
							Merge remote-tracking branch 'upstream/develop' into develop
						 | 
						2 lat temu | 
					
				
					
						
							
								   Alexander Wilms
							
						 | 
						
							
							
								b10b1a5444
							
							AI/BattleAI/BattleExchangeVariant.cpp: This function should be declared "const".
						 | 
						2 lat temu | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								870fbd50e3
							
							BattleAI: bigger reachability map
						 | 
						2 lat temu | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								9eb9404f28
							
							BattleAI: divide only positive part of score onto turns count
						 | 
						2 lat temu | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								036df2e0ad
							
							Support multiple battles in AI
						 | 
						2 lat temu | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								5f13a0bbda
							
							BattleAI: spellcast fixes and floating point score
						 | 
						2 lat temu | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								dc88f14e0b
							
							BattleAI: positive/negative effect multiplier
						 | 
						2 lat temu | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								274bf739b8
							
							BattleAI: damage cache and switch to different model of spells evaluation
						 | 
						2 lat temu | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								86f5d6de69
							
							vcmi: modernize headers
						 | 
						2 lat temu | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								737c34b8c6
							
							BattleAI: avoid selfblocking on siege
						 | 
						2 lat temu | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								ebf4854801
							
							Battle AI: add some comments + refactoring
						 | 
						3 lat temu | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								601ced3749
							
							BattleAI: rework movement when no targtes
						 | 
						3 lat temu | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								033a585e4b
							
							Battle AI 2 turns attacks recalculation
						 | 
						3 lat temu |