Commit History

作者 SHA1 備註 提交日期
  Ivan Savenko 62cb5412ff CGameState::map is now a private, unique_ptr with accessors 9 月之前
  Ivan Savenko b6026084ea StartInfo in gamestate now use unique_ptr 9 月之前
  Ivan Savenko 219eea86ff Better handling of AI shutdown 9 月之前
  Ivan Savenko d3de0d525f Removed GameEngine::curInt member 9 月之前
  Laserlicht 7dfb499edf replace boost locks with std 9 月之前
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 9 月之前
  Ivan Savenko 156de5b17e Added GameInstance class 10 月之前
  Ivan Savenko ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable 10 月之前
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine 10 月之前
  Ivan Savenko 32391dc7a9 Pathfinder cache is now stored separately per playerBlocked 10 月之前
  Ivan Savenko 786f80871e Replace more usages of pointers to packs with references 1 年之前
  Ivan Savenko c1c552d394 Replaced some of pointers to CPack's with references 1 年之前
  MichalZr6 7fa965e78b Fix unintentionally broken line endings to LF in Client.cpp 1 年之前
  MichalZr6 e13e72d093 Moved code from NetpacksClient.cpp to Client.cpp 1 年之前
  Ivan Savenko 01396b62b7 Extracted handling of type ID's from serializer into a separate class 1 年之前
  Ivan Savenko 232a759db7 Remove type registration from library pack applying 1 年之前
  Ivan Savenko b84af1a6de Significantly simplify packs applying 1 年之前
  Ivan Savenko 2a05fbdd50 Unified handling of battle sides ID's 1 年之前
  Ivan Savenko 0d66ddbeec GameState now uses random generator from server. Blocked access to rmg 1 年之前
  Ivan Savenko 3bea383b59 Merge branch 'vcmi/beta' into 'vcmi/develop' 1 年之前
  Ivan Savenko e08f76ddf0 Add missing lock to Android shutdown logic 1 年之前
  Ivan Savenko 6b9d2809b1 Fix crash on Android OS shutdown request 1 年之前
  Ivan Savenko b8beb4fb13 Fixes for various minor issues detected by Sonar Cloud 1 年之前
  Ivan Savenko df83fa33a1 Merge branch 'vcmi/master' into 'vcmi/develop' 1 年之前
  Ivan Savenko d6ff7896fe Fix possible crash on closing game from main menu 1 年之前
  Ivan Savenko d502850054 Add network thread termination logic for adventure map animations 1 年之前
  Ivan Savenko 9bfe000724 Added semi-workaround method for network thread shutdown: 1 年之前
  Ivan Savenko 8754e0ebb3 Code formatting and cleanup 1 年之前
  Ivan Savenko f3de2cfe1c Removed broken & unused serialization of player interface and AI 1 年之前
  Ivan Savenko 93da58beed Do not use locks on single-threaded server. 1 年之前