kdmcser
							
						 | 
						
							
							
								ffb31cc77c
							
							support setting dice molecule for rolling morale and luck
						 | 
						7 months ago | 
					
				
					
						
							
								   MichalZr6
							
						 | 
						
							
							
								ecdd394bb1
							
							Use BattleHex as const ref wherever possible
						 | 
						9 months ago | 
					
				
					
						
							
								   MichalZr6
							
						 | 
						
							
							
								a99274d72e
							
							BattleHexArray - new container for BattleHexes
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								95a07ee5cb
							
							Use bonus system cache whenever possible
						 | 
						10 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								c0f5c7c0ea
							
							Replace pointer with reference in pack apply functions
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								d8d652783a
							
							Fix crash on casting spell by a random spellcaster (e.g. Master Genie)
						 | 
						1 year ago | 
					
				
					
						
							
								   Laserlicht
							
						 | 
						
							
							
								735af83294
							
							castSpellThisTurn to bool var
						 | 
						1 year ago | 
					
				
					
						
							
								   Laserlicht
							
						 | 
						
							
							
								0aaafc4c8a
							
							cast without skip
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								8225eb454e
							
							Added GameSettings to gamestate, potentially allowing to define game
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								36c1ed670f
							
							Support for configurable town fortifications
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								4ba2b95983
							
							Fix build
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								4e23bb4c8c
							
							Merge pull request #4399 from kdmcser/enchanter_armageddon
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								2a05fbdd50
							
							Unified handling of battle sides ID's
						 | 
						1 year ago | 
					
				
					
						
							
								   kdmcser
							
						 | 
						
							
							
								4676817c3b
							
							not hardcore armageddon
						 | 
						1 year ago | 
					
				
					
						
							
								   kdmcser
							
						 | 
						
							
							
								3c0d424958
							
							make armageddon can effect to allied creatures in ENCHANTER bonus
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								5bd9a32d97
							
							Implemented simple target selection logic for arrow towers
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								63bcf7d83c
							
							Replaced most of usages of CRandomGenerator with vstd::RNG in library
						 | 
						1 year ago | 
					
				
					
						
							
								   Alexander Wilms
							
						 | 
						
							
							
								02e429e973
							
							Fix typos using https://github.com/crate-ci/typos
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								b8b42978b1
							
							Reduce includes in headers
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								090a1c7764
							
							TurnTimerHandler is now a unique_ptr
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								a99d5e6fa1
							
							Simplify code
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								a97d1d9377
							
							Fix crash on broken ENCHANTED bonus
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								6e629a6a5f
							
							split getBonusLocalFirst into two distinct method:
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								cf47fbb729
							
							Merge pull request #3435 from IvanSavenko/bugfixing
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								296310e32e
							
							Fix check for opponent side for mana drain
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								b5307948c5
							
							Fix crash on summon guardians ability
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								ceea341bb0
							
							Fix crash on attempt to dereference invalid subtype in bonus
						 | 
						1 year ago | 
					
				
					
						
							
								   Alexander Wilms
							
						 | 
						
							
							
								5cbc75d3b7
							
							Merge remote-tracking branch 'upstream/develop' into develop
						 | 
						2 years ago | 
					
				
					
						
							
								   Alexander Wilms
							
						 | 
						
							
							
								cc8cc11da3
							
							server/battles/BattleFlowProcessor.cpp: Called C++ object pointer is null
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								b88a8da4e8
							
							Split off some netpack structures into separate files
						 | 
						2 years ago |