Commit History

Author SHA1 Message Date
  Michał W. Urbańczyk f5bb1f3ba3 [programming challenge] An experiment. 14 years ago
  mateuszb 499a401095 * moved CThreadHelper and CConsoleHandler to lib 14 years ago
  Michał W. Urbańczyk 6d69acdf47 DETERMINISTIC_BATTLES switch. 14 years ago
  Frank Zago ddd3d166b1 Let user add maps in his home directory. Linux only. 14 years ago
  Michał W. Urbańczyk 6ef44bde5a Work on pathfinder: torn the code out from CGameState into a separate class. It can use Subterranean Gates and Boats. Removed code for handling Fly spell effect. It didn't work as supposed anyway. 14 years ago
  Michał W. Urbańczyk 10b4f6213f Post-release version bump. 14 years ago
  Michał W. Urbańczyk 29eb3d10ec Version set to 0.86. 14 years ago
  DjWarmonger 864f758ad8 Some movements towards creature artifacts. 14 years ago
  DjWarmonger c551a32f9f Version bump. 14 years ago
  DjWarmonger b609479496 Support for Magic Mirror spell. 14 years ago
  DjWarmonger 79a453f442 Support for WoG "cast before attack" bonus. Minor fixes. 14 years ago
  Michał W. Urbańczyk b3234e8bfa * CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder). 14 years ago
  DjWarmonger e95ae22061 Implemented Dragon Breath, Attack All Around & Three-Headed Attack. 14 years ago
  Ivan Savenko a89895452a - (linux) fixed searching/loading of scripting libraries 14 years ago
  DjWarmonger e5c11385cd Fixed #293 14 years ago
  Michał W. Urbańczyk 580c4e4c9b ERM is now a separate project, linking to ./Scripting/ERM.dll and consisting all ERM* files from ./lib. 14 years ago
  Frank Zago 4b7d0f3092 Partial integration of Android patches, from Pelya. 14 years ago
  Michał W. Urbańczyk 9775f88045 Version bump. 14 years ago
  Michał W. Urbańczyk 0dbd7ee3c8 Fixed #739 and #742. 14 years ago
  Michał W. Urbańczyk 96d6d34bc3 For 0.84d build. 14 years ago
  DjWarmonger cf445379dd Restored some gameplay variables to original state. 14 years ago
  Michał W. Urbańczyk b07e8fbfa4 For 0.84c dev build. 14 years ago
  beegee1 66b708c168 * PreGame interface gets now redrawn every frame. 14 years ago
  Ivan Savenko 0f605256e9 - added new files to build system 14 years ago
  beegee1 157002fe68 Better implementation of the framerate manager, FPS timer added, minor improvements 14 years ago
  DjWarmonger dc0eb37da6 New creature window works in general, covering old functionalities and displaying new info. It's far from finished though. 14 years ago
  Michał W. Urbańczyk 9acfbc4dce Version bump. 14 years ago
  Michał W. Urbańczyk e4edb525cb Version set to 0.84. 14 years ago
  Michał W. Urbańczyk 03fdd22b1a Version set to 0.83c, to be released as development build. 14 years ago
  DjWarmonger 2f4aabca52 Compile issue fixed - it's temporary solution. 14 years ago