Историја ревизија

Аутор SHA1 Порука Датум
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file пре 8 година
  FeniksFire 4113bdab01 Moving some files from lib to the battle subdirectory. пре 8 година
  Ivan Savenko 5b76c3f4eb Rebase of codebase changes for refactored serializer пре 9 година
  Arseniy Shestakov 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared пре 9 година
  AlexVinS 3bca68fd2d Initial refactoring пре 10 година
  Ivan Savenko 9c0df68cb8 Fixing spelling mistakes. Patch from josch, fixes #1759 пре 11 година
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: пре 12 година
  Michał W. Urbańczyk 254f194220 Some very early work towards autofight feature. пре 12 година
  Michał W. Urbańczyk 5c2473d436 Support for saving/loading in player interfaces, including VCAI. пре 12 година
  Michał W. Urbańczyk 62e63d45b1 Work in progress on BattleAI. Related changes: пре 13 година
  Michał W. Urbańczyk d390113c23 * New files for lib: CBattleCallback.cpp and CBattleCallback.h пре 13 година
  beegee1 156aa6e4d9 * Updated class - file - handling пре 14 година
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex пре 14 година
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface пре 14 година
  DjWarmonger 0903d6037c New pack - BattleEffectTrigger for various one-shot effects with animation пре 14 година
  beegee1 f609c4ad9a * Fixed #33 -> Creatures tend to stop at every hex during movement пре 14 година
  DjWarmonger af8d8cbfc7 Implemented #479 пре 14 година
  Michał W. Urbańczyk 617e1f962e New files for lib: пре 14 година
  Michał W. Urbańczyk b4144dc616 Callback jugglery, part 1. пре 14 година
  Michał W. Urbańczyk a53ec23556 Stupid AI is capable of winning / losing battle. пре 15 година
  Michał W. Urbańczyk 2cf6729eee Towards duel support. пре 15 година
  mateuszb 4929cf9782 * enum for secondary skills пре 15 година
  Michał W. Urbańczyk cde0e8933f Moved StupidAI to AI/ subfolder. пре 15 година