Histórico de Commits

Autor SHA1 Mensagem Data
  Ivan Savenko e28242497f Enable few more tests, remove workaround há 7 meses atrás
  Ivan Savenko be2cb93201 Fix BattleFake logic, re-enable tests that depend on it há 7 meses atrás
  Ivan Savenko 829739da24 Reduce usage of implicit conversions to int há 10 meses atrás
  Ivan Savenko c0f5c7c0ea Replace pointer with reference in pack apply functions há 1 ano atrás
  Ivan Savenko 922966dcf8 Renamed JsonNode::meta to more logical modScope. Member is now private há 2 anos atrás
  Ivan Savenko c3957c2c2a Moved json files to new directory, split on per-class basis há 2 anos atrás
  Alexander Wilms 73019c204d Replace redundant types with `auto` for the lvalues of template factory functions for smart pointers há 2 anos atrás
  Alexander Wilms 8800b361fd Disable broken tests so the working ones don't rot há 2 anos atrás
  Ivan Savenko ac925bb786 Renamed new types for consistency with code style há 2 anos atrás
  Ivan Savenko 80e6485965 MetaIdentifier now uses std::variant internally há 2 anos atrás
  Ivan Savenko b394158dc9 Bonus Source ID now uses metaidentifier há 2 anos atrás
  Konstantin 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h há 2 anos atrás
  Konstantin P 705d7164ae vcmi: fix heal and teleport tests há 2 anos atrás
  Konstantin 7c56fbd16b vcmi: fix test building for 1.2 há 3 anos atrás
  Konstantin 276bd5eebf vcmi: fix healing effect tests há 3 anos atrás
  Konstantin 2680046dd0 vcmi: make tests builds at least há 3 anos atrás
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features há 8 anos atrás
  AlexVinS e7bced112c Fixed https://bugs.vcmi.eu/view.php?id=3059 há 6 anos atrás
  AlexVinS 2b49df2cab [Spells] Do not use Unit State in heal effect há 8 anos atrás
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) há 8 anos atrás